Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Tornado: Research and RescueNewsVehicle Physics Update & Headlight Illumination - v0.26.1
Game update

Vehicle Physics Update & Headlight Illumination - v0.26.1

Tornado: Research and Rescue · published 26 Aug 2026, 21:25 UTC

All newsPlayers around this dateRead on Steam

Just a small update for v0.26.1:

  • The yellow truck will actually get lofted in strong winds now - some values got reset while preparing the DLC which essentially made vehicles not respond to wind very much
  • The headlights on the yellow truck will actually illumate now

Enjoy! :)

More from Tornado: Research and Rescue

Other announcements

All news
In-game event16 Sep 2026Barns, Farms & Industrial Zones - v0.32.0v0.32.0 is part of my ongoing effort to make the map feel more alive and populated. I still have a long way to go but this feels like a step in the right direction. We now have farmsteads that are procedurally generated, the positioning and types of silos, hay bales, vehicles, houses and so on are all randomised. Some will have a shelterbelt, other's wont, some will have one that wraps around t…In-game event12 Sep 2026v0.31.0 - Tornado Logbook & Updated Tornado BehaviourI am genuinely excited to release this update! (v0.31.0) it introduces a tornado logbook, consisting of personal bests/records and an individual record of every tornado you intercept. Each photo you take is associated with each tornado, so you can go through your logbook, see key stats about the tornado, and flick through the photos that give an overview of the tornado's life cycle. This is rea…In-game event6 Sep 2026Introducing the SD60 Freight Train! - v0.30.0Version 0.30.0 brings something I have wanted to add for quite a while: a freight train and level crossings, in this case the SD60. There will always be at least one freight train line, maximum two, and freight trains will move along them between 10-40mph. There are also level crossings so they can block you when trying to escape a tornado! I have also updated the vehicle impact physics so road…