
Added an individual Mana Shield system, allowing values to be configured separately for each class
Only Mystics, Mages, and Archmages now have a Mana Shield with a 1.25x damage multiplier; all other classes retain a 1x multiplier
Added the Mount System
Added the ability to change a character's gender using gems
Added a quest to defeat 25 Scorvex and receive its mount as a reward
Added the new Anti-Critical enchantment
Added a new Sigil that reduces item enchanting costs
Improved the Luck Sigil, which now also increases the chance of successfully upgrading and enchanting items
Improved the Greed Sigil, guaranteeing at least one additional stackable item
Added two new introductory quests for new players
Reduced the mana cost of Necromancer summons
The Rogue's Thunderous Thrust ability now applies slow instead of stun
Increased the range of the Archmage's Aether Fragments ability
Improved the behavior of Necromancer summons: Knights are more resilient and taunt enemies, while Mages can attack from farther away and do not taunt
Improved the Paladin's damage formula and reduced the mana cost of offensive abilities, minimizing mana waste and increasing combat endurance
Improved the Saint's damage formula and reduced the mana cost of offensive abilities, minimizing mana waste and increasing combat endurance
Improved the Fallen's damage formula, increasing both base damage and damage over time
Increased the drop rates of certain enchanting items that previously had drop chances below 0.5%
Reduced the cooldown of the Bear's taunt ability by 4 seconds
Added Infernal Fire to the Scarlet Dragons' drop table
Improved the Ent and Voidseer hunting areas
Updated the description of the enchantment that increases debuff duration, clarifying that it does not affect crowd-control effects
Improved Auction validation messages so they more clearly explain the reason for each failure
Fixed summon path validation incorrectly using the player's position instead of the summon's own position
Fixed an issue that caused defensive modifiers from buffs to be ignored
Fixed an issue that prevented players from selecting a party member to revive
Fixed a bug with Personal Boosts that consumed gems or gold coins when the 24-hour limit had already been reached and the player attempted to add more time
Fixed a bug that disconnected a player when attempting to invite another player to a guild or party, or add them as a friend, after that player had changed their name and disconnected from the server
Fixed a targeting issue that allowed targets to be acquired on incorrect floors