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Grind HeroNewsPatch Notes v2026.7.6
In-game event

Patch Notes v2026.7.6

Grind Hero · published 13 Aug 2026, 21:43 UTC

All newsPlayers around this dateRead on Steam

CHANGELOG v2026.7.6New Features

  • Added an individual Mana Shield system, allowing values to be configured separately for each class

  • Only Mystics, Mages, and Archmages now have a Mana Shield with a 1.25x damage multiplier; all other classes retain a 1x multiplier

  • Added the Mount System

  • Added the ability to change a character's gender using gems

  • Added a quest to defeat 25 Scorvex and receive its mount as a reward

  • Added the new Anti-Critical enchantment

  • Added a new Sigil that reduces item enchanting costs

  • Improved the Luck Sigil, which now also increases the chance of successfully upgrading and enchanting items

  • Improved the Greed Sigil, guaranteeing at least one additional stackable item

  • Added two new introductory quests for new players

Balancing

  • Reduced the mana cost of Necromancer summons

  • The Rogue's Thunderous Thrust ability now applies slow instead of stun

  • Increased the range of the Archmage's Aether Fragments ability

  • Improved the behavior of Necromancer summons: Knights are more resilient and taunt enemies, while Mages can attack from farther away and do not taunt

  • Improved the Paladin's damage formula and reduced the mana cost of offensive abilities, minimizing mana waste and increasing combat endurance

  • Improved the Saint's damage formula and reduced the mana cost of offensive abilities, minimizing mana waste and increasing combat endurance

  • Improved the Fallen's damage formula, increasing both base damage and damage over time

  • Increased the drop rates of certain enchanting items that previously had drop chances below 0.5%

  • Reduced the cooldown of the Bear's taunt ability by 4 seconds

Improvements

  • Added Infernal Fire to the Scarlet Dragons' drop table

  • Improved the Ent and Voidseer hunting areas

  • Updated the description of the enchantment that increases debuff duration, clarifying that it does not affect crowd-control effects

  • Improved Auction validation messages so they more clearly explain the reason for each failure

Bug Fixes

  • Fixed summon path validation incorrectly using the player's position instead of the summon's own position

  • Fixed an issue that caused defensive modifiers from buffs to be ignored

  • Fixed an issue that prevented players from selecting a party member to revive

  • Fixed a bug with Personal Boosts that consumed gems or gold coins when the 24-hour limit had already been reached and the player attempted to add more time

  • Fixed a bug that disconnected a player when attempting to invite another player to a guild or party, or add them as a friend, after that player had changed their name and disconnected from the server

  • Fixed a targeting issue that allowed targets to be acquired on incorrect floors

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