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Tank Battle: 1944NewsGame Update v6.0.6
Major update

Game Update v6.0.6

Tank Battle: 1944 · published 2 Aug 2026, 00:28 UTC · build 24513985

All newsPlayers around this dateRead on Steam

A tougher opponent on Hard

We've made many improvements to the computer opponent and the Hard difficulty now gives you a much better challenge!

Unit Library

A new Unit Library lists every unit in the game with its armour, weapons, movement, vision and description. Open it from the Help menu, or from any unit's info panel in the middle of a battle.

Rebuilt menus

Settings is now organised into tabs, with dropdown lists in place of the old cycling buttons. The difficulty screen separates picking a difficulty from starting the battle, and explains Combat Results and Difficulty separately instead of both at once. New scrollbars and sliders throughout, consistent on every screen.

Pass to Next Player

Two player games have a new hand-over screen between turns, showing the scenario, the turn and who is up next.

More from Tank Battle: 1944

Other announcements

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Game update3 Sep 2026Game Update v6.3.2Mission balance · Unit strengths are revised across a number of missions. · Rising Storm, mission 4: The mission now runs for its full thirteen turns. Fixes · The centre button on the briefing, results and settings screens now sits in its own plate, matching the corner buttons. · The game now starts correctly on a Windows PC without the Microsoft runtime libraries installed.Major update29 Aug 2026Major Update v6.3.0: Achievements ReturnAchievements return Achievements are back in Tank Battle: 1944. This major update restores all 18 original achievements and adds six new challenges, bringing the total to 24. Here are six new challenges to take on: · Wespe Hunter : Destroy 5 enemy Wespe self-propelled guns. · Fire for Effect : Destroy 10 enemy units with artillery in games against the computer. · Air Superiority : Destroy 5 ene…Game update18 Aug 2026Game Update v6.1.0The latest update improves performance and general reliability. · Reduced memory use while loading unit animations and map graphics. · Improved stability when leaving a battle or closing the game.