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Growing Over Us Playtest 01NewsAlpha 0.0.99
Game update

Alpha 0.0.99

Growing Over Us Playtest 01 · published 28 Jun 2026, 20:15 UTC

All newsPlayers around this dateRead on Steam

A few quick fixes based on first playtester of 0.0.9:
- Economy accelerated
- Flower Shield feedback (visual + SFX)
- Fixed visual bug with spore coin purse

More from Growing Over Us Playtest 01

Other announcements

All news
Game update22 Oct 2026Update 0.2.10This update brings new mouse targeting, updated controller aiming, and combat changes that put more emphasis on preparing your defenses. Aiming and interaction · Point directly at objects with the mouse to select them. The cursor changes to a hand over an eligible target. · Press Q to cycle between overlapping targets under your pointer. · Controller aiming now uses a directional arrow around y…Game update19 Oct 2026Update 0.2.9Improved mouse targeting and added an orbiting pixel-art aim arrow for clearer feedback. Controller aiming remains unchanged. · Squirrels now drop off carried spores when passing the central tree, even while heading to work. · Players and squirrels can harvest mushrooms together, sharing progress to finish faster. · Fixed harvesting continuing after switching targets and interactions with inact…Game update17 Oct 2026Growing Over Us 0.2.8 — Grove Prototype UpdateThis update introduces a major change to the game’s structure: smaller, connected groves with individual challenges and restoration rewards. It’s an early foundation for more variety between runs. - Added a choice of blessings and a curse for each run. - Added contested groves featuring factory enemies and localized acid rain. - Added restoration canopies, smoky cloud banks and clearer pollutio…