Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dungeoneers IdleNewsUpdate 0.14.1 is now live
Game update

Update 0.14.1 is now live

Dungeoneers Idle · published 16 Oct 2026, 13:10 UTC

All newsPlayers around this dateRead on Steam

A small patch with some adjustments to Take Over, and new graphics quality presets.

New:

  • Settings now have a Graphics Quality choice: Low, Medium or High sets all the heavier visual options in one click. Tweak any of them yourself and it shows Custom, so you can still fine-tune.

Improved:

  • Take Over: Only the hero you're playing shows damage and healing numbers now, so you can actually see how hard you hit instead of reading the whole party's maths.

  • Take Over: Rangers and Bards hold their bow up where you can see it, off to the right of your crosshair, instead of down by your boots.

  • Take Over: The guide signs got big, bold words you can read from across the room. The way to a boss now gets a sign of its own, with a glowing-eyed skull dressed for the dungeon on top, and a brute's is even bigger and smoking.

Fixed:

  • Take Over: Once the boss shows up, the signs now light up red and point the way to him, instead of carrying on with "This way".

  • Ragdoll Corpses: Hoods, capes and helmets now stay on the dead when they go flying, instead of standing up on their own like an empty robe or hanging in mid-air.

  • Switching heroes in the Gear, Skills or Passives window now starts the new hero's page at the top, instead of wherever you'd scrolled to on the last one.

Thanks for playing, and keep the feedback coming in the Discord server.

-VindR

More from Dungeoneers Idle

Other announcements

All news
Game update17 Oct 2026Update 0.14.2 is now liveA small patch where I added support for Simplified Chinese. New: · Dungeoneers Idle now speaks Simplified Chinese! Pick 简体中文 in Settings. If a word reads oddly, tell me on Discord and I will fix it fast. Fixed: · Skills that fire every few attacks now write the count in your own language, not as an English "3rd". Thanks for playing, and keep the feedback coming in the Discord server . -VindRIn-game event15 Oct 2026Update 0.14.0 is now liveA new patch is now live! Another big one! I have redesigned the UI with custom models and elements, added a first-person view and you can now actually play as any hero you want! Please let me know what you think over on the Discord server . New: · Hero View: Click the eye on a hero's card (or press F) to see the dungeon through their eyes, in first person. The walls grow tall and a ceiling clos…In-game event13 Oct 2026Update 0.13.0 is now liveA new patch is now live! I am proud to announce that challenges are finally here! I have also made some adjustments to the item cards. Please let me know what you think over on the Discord server . New: · Challenges: Pick one of 25 challenges before a run to bend the rules, from melee-only parties to monsters that never stop healing. Every Overworld completed under it climbs a tier from Bronze…