Stonewards Early Access - Hotfix 0.2.1
Hello everyone!
We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback!
Balance
- Permanent Gold Upgrade: Now scales multiplicatively instead of linearly, reaching up to 300% base Gold earnings at max level.
- Gold Ring: Increased from +3% to +8% Gold earned per upgrade, now also scaling multiplicatively.
- Base Stamina: Increased Warrior base Stamina.
- Precious Treasures: Changed from +1 guaranteed item per upgrade to +20% chance for an additional item per upgrade. Values above 100% can grant multiple extra Tomes.
- Forge Boost: Reduced how much each upgrade lowers the XP required to level up.
- Treasure Chests: Reduced max quantity of Tomes that can be found in a common Treasure Chest.
Bug Fixes
Multiplayer
- Fixed players sometimes remaining input-locked after continuing into Endless.
- Fixed Crafter items becoming desynchronized for joined/reconnected players, causing crafted Bombs, Arrows, and other items to be missing or invisible.
- Fixed team-wide upgrades not being restored correctly when joining or rejoining an active run.
Combat & Upgrades
- Fixed Bonus Projectiles not working correctly with magic staves below 100% chance.
- Fixed team-wide upgrades not displaying correctly in the inventory.
Other
- Fixed controller Sprint Toggle remaining active after the player stopped moving.
- Fixed the new Max Health potion being unavailable on Dungeon.
Thank you so much for your feedback and support!
Banana Tiger Studio