Build 25304178

build

Stonewards · public · first seen

PICS live
1
Branches
1
Depots changed
Download delta
17:23 UTC
Time · UTC
Patch notes · published by the developer

Stonewards Early Access - Hotfix 0.2.1

On Steam

Stonewards Early Access - Hotfix 0.2.1

Hello everyone!

We've just pushed a quick hotfix to address some of the most critical bugs reported and tweak a few balance values. Thank you all for the fast feedback!

Balance

  • Permanent Gold Upgrade: Now scales multiplicatively instead of linearly, reaching up to 300% base Gold earnings at max level.
  • Gold Ring: Increased from +3% to +8% Gold earned per upgrade, now also scaling multiplicatively.
  • Base Stamina: Increased Warrior base Stamina.
  • Precious Treasures: Changed from +1 guaranteed item per upgrade to +20% chance for an additional item per upgrade. Values above 100% can grant multiple extra Tomes.
  • Forge Boost: Reduced how much each upgrade lowers the XP required to level up.
  • Treasure Chests: Reduced max quantity of Tomes that can be found in a common Treasure Chest.

Bug Fixes

Multiplayer

  • Fixed players sometimes remaining input-locked after continuing into Endless.
  • Fixed Crafter items becoming desynchronized for joined/reconnected players, causing crafted Bombs, Arrows, and other items to be missing or invisible.
  • Fixed team-wide upgrades not being restored correctly when joining or rejoining an active run.

Combat & Upgrades

  • Fixed Bonus Projectiles not working correctly with magic staves below 100% chance.
  • Fixed team-wide upgrades not displaying correctly in the inventory.

Other

  • Fixed controller Sprint Toggle remaining active after the player stopped moving.
  • Fixed the new Max Health potion being unavailable on Dungeon.

Thank you so much for your feedback and support!

Banana Tiger Studio

Per-depot manifest changes

Depot changes

All depots
DepotNew manifestPrevious manifest
450271141030158968381149186698655320523908323