Added some additional methods related to maximum tile tenants to further optimize the game.
Adjusted some more protections against game's value being overflowed. While combined with certain tool and property combinations, they can still cause issues but the game should handle overflow better by capping the limit at the maximum possible value. Old save data with overflown negative data can't be fixed so please end the run if you're having such issues.
Tool packages can no longer become modified, such as Chromatic or Flammable, which did nothing.
Adjusted the UI on Tutorial / Small City so it no longer overlaps with the accumulated rent text.
Fixed an issue where Magician could duplicate items that cannot be copied.
Fixed an issue where Magician could duplicate items that had just been destroyed.
Magician's copied tools now also copy their accumulated values, such as Engine, Chainsaw, and Candle.
Fixed an issue with metric abbreviation suffixes. They were incorrectly reading trailing zeroes and displaying incorrect values in some cases. They should now be displayed correctly as expected.