Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Cursor for Live2DNewsUpdate Notes
Game update

Update Notes

Cursor for Live2D · published 9 Sep 2026, 15:44 UTC · build 25212056

All newsPlayers around this dateRead on Steam

What's New

  • Added Privacy-Restricted Diagnostic Logging

    • Designed to troubleshoot issues with tray menus, window switching, and Overlay black screens.

    • The logs record the operation flow within the software, threads, window states, display information, and the rendering status of the first frame after switching, making it easier to identify and troubleshoot issues.

    • Strictly excludes private information such as model paths, specific keypresses, mouse positions, or screen contents.

    • Disk writes are minimized: frame counts are tracked in memory during rendering, and hitch details are logged only when a single frame hitch reaches 250 ms.

    • Automatic rotation occurs when the log file reaches 1 MB, keeping only one historical log file for a total disk footprint of approximately 2 MB.

Bug Fixes

  • Fixed duplicate window issue when launching the application again

    • Launching the app again (e.g., from the taskbar) now brings the existing Control Panel to focus instead of opening a second window.

  • Fixed model pausing when opening the system tray menu

  • Fixed full-screen black screen issue when entering Overlay on certain GPU / Windows configurations

    • Optimized Overlay window alignment with monitor edges to lower the chance of triggering full-screen presentation paths in GPU drivers.

    • Verifies system support for required transparent composition before entering Overlay.

    • Refuses entry into Overlay if transparent Overlay cannot be safely used in the current environment, keeping the Control Panel fully accessible.

    • Automatically reverts to the previous state if setting the Overlay window style, opacity, or position fails, preventing invalid window states.

    • Added first-frame diagnostic checks after Overlay transition to simplify further troubleshooting if black screens persist.

  • Fixed application exiting on Esc key press

    • Esc is no longer assigned as a shortcut to exit the application.

    • Quit has no default shortcut key binding.

    • If Quit was previously bound to Esc, the binding is automatically invalidated and can no longer be re-assigned to Esc.

    • Esc can still be used as expected for UI actions, such as canceling anchor editing.

More from Cursor for Live2D

Other announcements

All news
Steam news13 Sep 2026Beta Test Invite and Black Screen In Overlay Mode FixHi everyone! We're opening a new test branch for Cursor for Live2D, and we'd love your help testing it. This update focuses on improving Overlay Mode , especially for users who see a black screen after turning it on. If you've experienced this problem before, you're exactly who we're looking for! The new version also aims to make switching in and out of Overlay Mode smoother, improve multi-moni…Game update8 Sep 2026Update NotesAdded multi-monitor support · Added a hotkey to hide the system mouse cursor · Added the feature that the system mouse cursor reappears when moved outside the software · Fixed the issue where anchor selection could not be selected on the UI · Fixed the issue where mouse clicks on the UI could not trigger key expressions