Thanks for the reports, especially the ones with clear repro steps. They made most of this list possible.
Fixed item duplication in storage. It was possible to move an item into storage while still holding it in hand.
Fixed the player character disappearing after using fast travel.
Fixed the wrong quantity being shown for newly picked up items.
Fixed some compass markers not appearing.
Fast travel into the sewers is now blocked at the very start of the game.
Added a new merchant selling recipe books. Twenty of them cover specific blade schematics, and one mystery book contains a random schematic.
Custom sword prices now depend on the parts used to make them.
Increased the amount of coin found in hidden chests.
Reduced the number of objects that damage the cart.
Updated the prompts shown when approaching the cart while holding an item.
A wider economy rebalance. This patch is the first step, not the finished job.
Performance and stutter on mid- and high-end hardware.
Input handling in menus and windows.
More reasons to be at the forge, and less time spent away from it.
Keep the reports coming. The bug threads are being read every day.