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Duels of FortuneNewsVersion 0.14.5 is Live
Game update

Version 0.14.5 is Live

Duels of Fortune · published 22 Jul 2026, 00:40 UTC · build 24324679

All newsPlayers around this dateRead on Steam

It seems that people grinding for the upcoming tournament has brought some more notable bugs to light, so it's time for another quick fix! (And if this is the first you're hearing of this tournament, check out our last status update for more info!)

Versus Mode

  • Added a new "Tournament" ruleset for Versus Mode, selectable via the battle options on the character select. This mode adds a few restrictions to help streamline the tournament/competitive experience:
    • Boss Mode is forcibly disabled
    • All battle settings are forced to their defaults (Best of 3 rounds, 100 seconds, normal damage multiplier, hazards off)
    • The following stages are banned from selection: Dasteel Workshop, Dasteel Workshop (Clean), Dasteel Laboratory, Azu-Corps HQ, Desert Train, Desert Train (Night), The Void, The Void (Purple), Nightmare World, Euterpe's Cradle, Euterpe's Grave, Iced Caps, Former Fields (Rainy), Green Screen, Blue Screen, Grey Screen (This list was decided with the help of the community)

Projectiles

  • Fixed an issue where projectiles with specific combo starter proration would force damage scaling down to their threshold, even if not used as the combo starter

Follow-Up Attacks

  • Fixed an issue where all follow-up attacks were treated as Special moves for the purpose of combo starter proration, regardless of their actual button input

Break Burst

  • Made a potential fix for an issue where using a Break Burst right as you were about to recover from a knockdown could cause you to become invincible during the Burst's recovery period
  • Fixed an issue where the extended landing recovery from whiffing a Burst could be skipped if the player touched the ground before the free-fall animation began

Free-Fall

  • Made a potential fix for an issue where free-fall visual effects could sometimes fail to play
  • Made a potential fix for an issue where characters could sometimes enter free-fall when they weren't supposed to

Character Select

  • Player 2 is now able to return to the main menu from the character select screen

Victory Screen

  • If either player chooses "Character Select", the game now returns to character select automatically without the need for the other player to confirm a choice
  • The win counter on the victory screen now updates immediately if "Rematch" is selected before it has a chance to update on its own

Holo-Jail

  • Fixed an issue where dashing into certain characters while they were jailed caused the knockback after the jail timer expired to be incorrect

Hot Pursuit (Back Special)

  • Fixed an issue where cancelling this move into Relocate did not properly progress damage scaling

Training Mode

  • Fixed an issue where setting the CPU dummy to be Sylvan caused the Full House effect to become permanently active on him

Chip

  • Fixed an issue where Lumina could cancel her own attacks on whiff if Chip hit a blocking opponent

HE Grenade (Back Special)

  • Fixed an issue where Lance would sometimes fail to throw the grenade when holding the Special button

Crouching Medium

  • Fixed an issue where the move could add to hitstun scaling twice if the first hit connected late in the animation
    • Due to this fix, the initial hit of the move is now active for less time

  • Fixed an issue where the move's hitboxes were not visualized correctly in Training Mode

Rhythm Shot (Neutral Special)

  • Made a potential fix for an issue where Chizuru could become frozen after landing during this move
  • Fixed an issue where firing a weak shot in the air just before landing caused Chizuru to exit the firing stance upon landing
More from Duels of Fortune

Other announcements

All news
Community7 Sep 2026A Change of Plans Regarding Future Playable CharactersHello Duelists! Hope you're all doing great today! We've got some news for you regarding the planned upcoming playable characters. While we believe some will find this news unfortunate, the implications that come with it bring something new to be excited about! So please bear with us for a moment here, we promise it's not as bad as it sounds. Let's just rip the bandaid off right away: The plann…Game update28 Jul 2026Version 0.14.7 is LiveThank you to everyone who came out to the tournament the other day, and major congratulations to the winner JDes! Every match was extremely fun to watch, we're so impressed with how good you all are at our game! This patch fixes most of the bugs that were found either during or shortly after the tournament. Unless anything else major comes up, this should be the final patch of the 0.14.X series…Game update24 Jul 2026Version 0.14.6 Is Live!One final round of fixes before ChairGTables' tournament tomorrow! Check out the announcement here if you haven't heard about it yet! Super Moves · Made a tentative fix to an issue where a player could become frozen in place if the other player performed a Super just as their attack animation ended · The fix we have put in does not solve the issue completely, just makes it significantly less of…