Boom Die Repeat · published · build 23501054
Combat is faster, clearer, and more intense than ever.
This update adds two new weapons, a new enemy, upgraded elemental effects, four camera perspectives, improved readability, and dozens of gameplay improvements throughout the game.
A new high-risk, high-reward weapon.
Unleash a cone of fire at close range
Keep enemies burning to regenerate health
No burning enemies slowly drains health
Stay aggressive or pay the price.
Fire, freeze, and electric combat effects have been upgraded.
Clearer projectile effects
Improved impact feedback
Better combat readability during chaos
When everything is happening at once, it's easier to stay in control.
Some enemies can't be defeated by simply shooting harder.
Front shield blocks all bullets
Vulnerable to explosions and elemental effects
Counter him with bouncing bullets, turrets, decoys, grenades
The Riot Cop forces you to think differently about how you approach a fight.
One shot. One explosion.
Fires a single bolt
Explodes on impact
Deals area damage
Simple. Brutal. Satisfying.
Choose the view that fits your playstyle.
Far Top-Down
Close Top-Down
Far Isometric
Close Isometric
Also includes improved HUD visibility options, including the ability to hide the HUD completely.
This update also includes:
More enemy attack variations
More enemy death animations
More movement variety
Enemy size variations
Weapon balancing
Longer day/night cycle
Improved damage number readability
Better stat tracking
Additional blood effects
Visual polish throughout the game
Performance improvements
This update lays the foundation for upcoming systems focused on long-term progression and run variety:
Mission and objective system during levels
Mutation DNA rewards
Permanent meta progression upgrades for player and loadouts