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Boom Die RepeatNewsMajor Update: Upgraded UI, Booming weapons & loadouts, Smarter mutations
Major update

Major Update: Upgraded UI, Booming weapons & loadouts, Smarter mutations

Boom Die Repeat · published 17 Feb 2026, 00:42 UTC · build 21944573

All newsPlayers around this dateRead on Steam

💥 Everything you complained about is fixed in this actually-useful Update

This one is a chunky update with lots of polish, fixes, UI improvements, and general chaos enhancements. Basically, everything you all yelled at me about is now either improved or quietly crying in the corner because it has been fixed.


📊 Run End Stats are finally here

See exactly how your run went when you die. Your failures have never looked so good.


🖥️ Juicier UI that actually tells you stuff

  • The health bar now shakes and drains in a readable way

  • The mutation bar pulses, vibrates, and screams “Hey pick an upgrade already”

  • Clearer feedback means less confusion and more mutating

⠀⠀⠀⠀


💣 Boomier Booms

Explosions now feel like they were designed by someone who truly appreciates chaos. Bigger flash. Bigger crowd clearing. Bigger smile on your face.


⠀⠀⠀⠀


🌩️ Elemental Mayhem redone

Elemental effects are more satisfying than ever. Bullets bounce and chain elemental effects across multiple enemies. Fire, electricity, explosions, freeze - watching the chaos unfold is pure satisfaction.

⠀⠀⠀⠀


⚙️ Redesigned Settings Screen

  • Everything polished and usable

  • Better layout, consistent styling

  • Feels like it belongs in the game now, not a leftover prototype


🛠️ General Improvements and Bug Fixes

Gameplay

  • Enemy health feedback fixed and consistent

  • Enemy spawns and behaviors polished

  • Crates and barrels now visually stand out

  • Loadout cooldowns and durations balanced

  • Elemental upgrades tested and cleaned up

UI and UX

  • Tons of screens fixed for various resolutions

  • Better clarity around coins vs exp

  • Death screen now shows cursor again

  • Map buttons disabled until functional

  • Improved reload indicator

  • Prologue images now clickable instead of auto scrolling

Enemies

  • Cheerleader rebalanced

  • Football player collision and dash logic fixed

  • Nest behavior corrected

  • Zombies less confused and more murder focused

Quality of Life

  • FPS capped and VSync behavior improved

  • Weather and day cycle tuned

  • Version number added for debugging

  • Save slot confirmations added

  • Alt tab now pauses properly


More polish is coming based on your feedback. Keep sending it. You all are honestly helping shape the game into something special.

Thank you for playing and mutating.


Now go boom something!

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