Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Port AuthorityNewsUpdate 18
In-game event

Update 18

Port Authority · published 25 May 2026, 17:49 UTC · build 23434623

All newsPlayers around this dateRead on Steam

Game

  • The game can now be continued in Endless Mode after losing. This mode disables all timers on ships and lets you play indefinitely. Achievements and high scores cannot be earned.

  • For ships entering the harbor that are not yet visible on screen, it is no longer possible to delete the last visible route point while editing their route.

User Interface

  • It is now possible to display the available balance for the shop in the HUD by pressing 'D' to toggle between the high score and the current balance.

  • The HUD can now be hidden by pressing 'K' and restored by pressing 'K' again or by interacting with the game, for example by right-clicking on a ship. Pausing the game does not restore the HUD.

  • The upgrade bar at the bottom of the screen now stacks 5 entries wide instead of 3, and the icons are slightly smaller.

Camera

  • Unbinding "Zoom Modifier" now allows free zooming without needing to hold an additional button. Zoom becomes context-sensitive (e.g. disabled when a ship is selected).

  • When zoomed in, the camera can now be panned by holding right mouse button and dragging.

Bug Fixes

  • Fixed a bug where ships could persist longer than intended after leaving the game area.

  • Fixed a bug on "Seattle" that lead to ships sometimes spawning in unreachable areas of the map.

  • Fixed a bug where closing the upgrade shop would always unpause the game.

  • Fixed a bug that would cause the bouns point marker to be shown twice for departing ships.

More from Port Authority

Other announcements

All news
Major update13 Aug 2026Athens UpdateNew Map: Athens, Greece This update adds Athens, Greece , inspired by the container terminals of the Port of Piraeus. Athens offers a fresh challenge that puts your planning and traffic management skills to the test. Game · Ship expiration warnings now take the ship's route into account and can trigger up to twice before a ship expires. · Route drawing should feel smoother, especially on longer…Game update5 Jul 2026Patch 1.1.17133Game · Ships now begin decelerating earlier when approaching the end of their route in a docking zone. · Increased the bias toward the forward direction when drawing a route, reducing accidental left or right turns when a straight route was intended. · Ships following behind other ships are now less likely to collide with them. Bug Fixes · Restarting a game in endless mode now correctly resets…Major update24 Jun 2026Istanbul & Color CustomizationNew Map: Istanbul, Turkey Added Ambarlı, the big container port on Istanbul's Marmara coast. It's a row of long piers running out into the harbor, each one packed with docks. There's plenty of docking space, but the lanes between the piers are narrow, so getting big ships in and out without a jam takes some planning. Color Customization Container colors are now fully customizable in the setting…