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SprocketNews0.2.51.22 (EXPERIMENTAL) - Clutch braking fixes
Game update

0.2.51.22 (EXPERIMENTAL) - Clutch braking fixes

Sprocket · published 4 May 2026, 15:53 UTC

All newsPlayers around this dateRead on Steam
  • The driver starting in 2nd gear on launch is now an option in the steering wheel properties. (Off by default)
  • Fixed transmission aux gear multi stage threshold not saving correctly.
  • Fixed the driver not always applying the requested throttle during steering.
  • The driver no longer tries to keep RPM at the target max on top gear. They'll go up to the rev limiter like before. Should fix some vehicles not upshifting as expected.
  • Stopped the driver from shifting gears for 2 seconds after launching.
  • Fixed the belt slipping on the sprocket after driving around for a bit.
  • The driver now has a "standby to move" mode, where they'll hold the engine at the operating RPM. This is enabled after any inputs and is disabled after 30s of no inputs. This dramatically lowers the time to get going again.
  • The driver now disengages the clutch while coasting. This prevents the engine's idling from driving the vehicle.

These changes only apply to clutch braking currently.

Known issues

  • Belts can clip through objects above them like fenders.
  • The modded invisible track segment part used for wheeled vehicles causes a crash.
  • Modded multi-tracks are broken.
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