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SprocketNews0.2.55.3 (EXPERIMENTAL) - Christie Suspension & Optimizations
Game update

0.2.55.3 (EXPERIMENTAL) - Christie Suspension & Optimizations

Sprocket · published 11 Sep 2026, 14:27 UTC · build 25255501

All newsPlayers around this dateRead on Steam

Hi all,

There's a build up on the experimental branch which adds Christie spring suspension. Compared to torsion bars, they're cheaper, more space consuming and they run up the sides of the hull instead of across the width, letting you build lower profile vehicles.

In addition, some big optimizations to rendering have been made.

(Technical) Parts are now merged where possible and rendered using atlases created from all loaded parts, allowing them to be rendered with fewer draw calls.
Shadow proxies are now merged together where possible.

Let me know what this does for your performance!

New Parts

  • Christie spring suspension
  • KV-1 stowage box
  • Round split hatch
  • Periscope hatch

Changes

  • Increased consistency of part texture quality.
  • Fixed vehicle detail levels not being affected by the distance object detail setting.
  • Significantly optimized vehicle shader with no quality loss.
  • Reduced GPU performance cost of depth of field set to high.
  • Fixed a minor memory leak.
  • Added a subtle blur to paint jobs, to lower pixelation at high scales.
  • Raised the resolution of all paint job textures from 1024x1024 to 2048x2048.
  • 'Abstract' and 'Block' camouflages are now available again.
  • Fixed axles not connecting to sprocket wheels correctly.

- Hamish

More from Sprocket

Other announcements

All news
In-game event21 Sep 20260.2.55.5 - Christie Suspension & OptimizationsHi all, The build on the experimental branch is now stable. New Christie spring suspension Adds a new suspension type which utilizes configurable springs. Compared to torsion bars, they're cheaper, more space consuming and they run up the sides of the hull instead of across the width, letting you build lower profile vehicles. In addition, some big optimizations to rendering have been made. New…In-game event26 Aug 20260.2.54.4 - Game Engine UpdateHi all, The build on the experimental branch is now stable. With a game engine update which brings the game up to speed with 4 years of engine changes and fixes. This is necessary for some engine changes and fixes needed for the GUI overhaul. A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again. Changes · Upgrade…Game update20 Aug 20260.2.54.2 (EXPERIMENTAL) - Engine upgradeHi all, There's a build up on the experimental branch with a game engine update, bringing the game up to speed with 4 years of engine changes and fixes. This is necessary for some engine changes and fixes needed for the GUI overhaul. A rework on foliage rendering was needed after the engine upgrade, so I took some time to give it a polish while I got it working again. Changes · Upgraded from Un…