Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
ULTRAKILL
News
Patch 17d3 Changelog
Game update
Patch 17d3 Changelog
ULTRAKILL
· published
17 Apr 2026, 20:43 UTC
All news
Players around this date
Read on Steam
Added a proximity-based visual for the Cyber Grind death plane
Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall
Fixed the Malicious Face aiming at the player's center body instead of near their feet
Changed Malicious Face's aiming system to avoid it being able to hit itself
Fixed radiant Stalkers not working
Fixed puppeted Mindflayers leaving their beams behind if their Deathcatcher is killed during a beam attack
Reduced the hitch in 8-1 as the player enters into the exterior area
Gutterman line of sight is no longer blocked by rockets
Sawed-On chainsaw's durability now resets in 3 seconds when not wielded
Fixed the amount of active Providences reducing the amount of attacks Virtues perform
Increased the height for the opening triggers for Limbo doors
Killing a flying enemy with a Whiplashed core no longer causes the Whiplash to get stuck in the air
Fixed a bug that caused Size 2 fish to be uncatchable
More from ULTRAKILL
Other announcements
All news
Game update
25 Apr 2026
Patch 17d4 Changelog
Sawblades and chainsaws now lose their double damage state after 3 seconds of being punched · Increased the weight of a detached chainsaw from 3 to 5 to reduce the amount of them that can be supported by a single magnet · Wave progression to spawn a Mirror Reaper in the Cyber Grind now ignores Deathcatchers to avoid a rare softlock · 10% of a Cyber Grind wave's points will now always be reserve…
Game update
15 Apr 2026
Patch 17d2 Changelog
Fixed a secret room in 8-1 no longer working · Fixed dual wield Sawed-On Shotguns breaking when trying to launch a chainsaw · Fixed error spam when moving a Malicious Face with the Spawner arm · Fixed the intro warning screen not playing · Reverted Malicious Face beams being able to direct hit the player · Fixed the Malicious Face not aiming at a player ridden rocket correctly · Fixed a niche c…
Game update
15 Apr 2026
Patch 17d Changelog
Improved optimization on non-portal levels and the Cyber Grind · Made the Friends leaderboard at the end of a Cyber Grind run scrollable · The 75% wave completion requirement for opening Deathcatcher cages now excludes the Deathcatchers themselves, reducing the amount of other enemies the player has to hunt down to open them · If a Deathcatcher cage spawns on top of the player in the Cyber Grin…