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Battlestar Galactica: Scattered HopesNewsA NEW HOTFIX IS HERE!
Game update

A NEW HOTFIX IS HERE!

Battlestar Galactica: Scattered Hopes · published 20 May 2026, 14:21 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

As promised earlier this week, a new hotfix is here, bringing you the following:

  • Fixed a major bug where some players (who played the demo) had their maximum Fate gain capped to 900 (and the respec discarding all fate above 900)

    • Every player affected by this issue will be credited with the correct amount of Fate.

  • Partially fixed an issue where completing the "Out of the lobby" challenge didn't unlock the next fleet - beating the boss will now correctly unlock the Convoy fleet for the next runs.

    • The Compendium might still display it as locked, but the fleet will be playable for alll affected players. This will be completely fixed in the next patch!

Once again, thank you for your support, and stay tuned for the upcoming patches!

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In-game event12 Aug 2026Patch 1.1.1 Is Deploying Now with New Features, Fixes and More!Hey Commanders, We’re back with a new update bringing new features, fixes, tweaks and balancing based on your feedback. New features ■ A new assistance option to lower the number of foreseeable crises (those shown on the timeline). It's now possible to have only one every 2 or 3 sectors, or even no foreseeable crises at all. ■ Each Hero info panel can now show if they are available. If they are…In-game event15 Jul 2026Patch 1.1.0 Lands Today, Bringing Fixes, Tweaks and New FeaturesWelcome back to the bridge, Commander. Patch 1.1.0 has landed, and we want to give you a briefing on how the changes we’ve made will impact your journey. We’ve got a number of fixes, tweaks and improvements, as well as some brand-new features - with our changes based on the incredible feedback we’ve had since Battlestar Galactica: Scattered Hopes launched. Thank you to all those who have taken…Game update24 Jun 2026A NEW HOTFIX IS HERE!Hey everyone! We've just released a new hotfix addressing the following issues: · Fixed an issue in easy mode where payloads (such as Flak Cannon) target previewing was not taking the slower enemies into account · Changing difficulty during combat now applies difficulty modifiers to already spawned units Once again, thank you for your support, and stay tuned for the upcoming patches!