
A handful of improvements this week, plus a playtest of the full game this weekend on Discord. Huge progress this month as a solo developer, and there's still plenty more to come!
What's new
Improved aim controls for both mouse and controller
Fixed bolts - proper hitboxes and ground collision instead of floating
Added death screen dialogue taunts and encouragement, plus improved dialogue timing
Enemy FX improvements - bigger leapers, thinner outlines, better death visuals, elemental SFX
Improved and tuned wall climb and rail grind movement abilities
Dozens of other bugfixes and improvements
Playtest the new boss: Fluffy the Crab 🦀
Thank you for playing and sending feedback! I can't wait for you all to experience the complete story and content when the full game launches soon.
Sincerely,Salaar (CAGE Studios)