
Patch 30 is LIVE with many bugfixes and improvements. Thank you for the wonderful feedback on Discord and in your Steam reviews. I will keep working hard on the game. New content coming soon!
Remember, I'm a solo developer, not a full studio. Be kind and leave a review on Steam!
What's new in today's patch
Balancing / Improvements
Reduced Fluffy damage by 20%
Doubled bolt pickup radius
Increased health orbs in story difficulty
Removed health orbs in nightmare difficulty
Increased health orbs in Act 3
Added challenge for damage in one hit
Reduced hitscan weapon hit delay
Reduced requirement for "Challenge Accepted" achievement 5,000 -> 3,333
Bugfixes
Fixed "One Hit Wonder" achievement
Fixed out of bounds enemies in Act 1
Fixed rebinding multiple controls to same button
Fixed lingering floating orbs VFX
Fixed when inventory full, have to click 2 upgrades to replace first 1
Fixed Vex/Vox laser attacks persisting when they die
Fixed Vox boss name UI offset
Fixed long attachment descriptions clipping
https://discord.gg/cagestudios
Thank you for playing, and for all your support!Sincerely, Salaar (CAGE Studios)