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VertalStrikeNewsPatch 2.2.2 — HUD Redesign · New Scoreboard · Combat Feel
Game update

Patch 2.2.2 — HUD Redesign · New Scoreboard · Combat Feel

VertalStrike · published 7 May 2026, 11:54 UTC · build 23126560

All newsPlayers around this dateRead on Steam

The biggest UI pass since launch. Everything you see during a match got cleaner, sharper, and more readable.

HUD chips (HEALTH / AMMO)

  • Brand-new dark chips with gold accent stripe, big readable numbers
  • HEALTH bottom-left: HP color shifts gold → orange → red as you take damage
  • AMMO bottom-right: current bullets on left, reserve on right, no more text overlap

Tab scoreboard — fully redesigned

  • Solid dark navy panel — no more sand-colored bleed-through on outdoor maps
  • Right-aligned K / D / SCORE columns
  • Your row highlighted with premium deep-gold backing + gold inner-line
  • Mode label up top (TDM / FFA) with thin gold underline
  • Old auto-popup scoreboard removed

Combat feedback

  • Bigger, punchier hit marker
  • Kill confirm card center-screen: "ELIMINATED +100" or "HEADSHOT +150"
  • Distinct headshot ding-DING sound
  • Audio mix calmer (-4 dB master) — fewer hot peaks on bright maps

Bug fixes

  • Kill counter no longer leaks into menu / lobby
  • HEALTH label no longer clipped
  • HP indicator line no longer crosses through the number
  • Removed duplicated HEALTH / AMMO chips

Thanks for reporting bugs and sharing feedback — keep it coming! 🎯

See you in the match.

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