Fellow travelers,
The updates and milestones are coming in faster and faster these days, with today's news being that we have officially reached our Alpha milestone. The most important part of this milestone is being able to play the game from beginning to end, and I can't put into words what a joy (and terror, this is a spooky game after all) it is to be able to do so.
Throughout development we've tried to avoid overplaying our hand to keep the mysteries around Joni's haunting from being revealed, and that won't change. That said, we want to keep giving some idea of what we've been up to. In reaching our Alpha milestone, here's some of the work that went into it:

Now that we can experience Joni's tale from beginning to end it's time to fill in the last gaps and keep iterating until we're happy. This is the last core development milestone where we actually add things to the game, so we'll be finishing up art assets, finalizing visual effects, polishing mechanics, plugging the narrative edges, and having our final recording session with Joni's voice actor. Once we hit our Beta development milestone all of our efforts will go into bug fixing and final polish. Release is just a few short months away and our plans are all coming together.
Things are going to keep ramping up as we get closer to release! In the coming weeks we'll take part in some events, share more development progress, and our demo will be available on Steam again soon. While you wait for that, here are some links in case you've missed anything:
'Til we meet again along the Causeway,
Kjartan Kennedy (he/him), Studio Director