
If you've been playing the free demo these past few weeks: thank you. Every download, every review, every bug report has shaped what's launching at the end of May.
The full Early Access version drops May 28 with a ton of features the demo doesn't have. Here's what's new.
The demo's gameplay loop gets a whole new layer. Mid-run, you can spend score to buy:
6 Skills — Hand Swap, Peek Deck, Undo, Symbol Shield, Cell Lock, x2 Mult Boost
6 Special Cards that shuffle into your deck — Joker (pick your own card), Mirror (copy an adjacent cell), Wild Number, Wild Symbol, Doubler, Position
Plan your purchases — prices scale with each buy, and each item has a cooldown.
A new combo tier above TRIPLE. Trigger it by clearing 3+ lines with stacked cells — ×3.0 score multiplier + chromatic flash + confetti rain. The biggest payoff in the game.
The demo soft-stops at 10,000 points. The full game extends the cap to 1,000,000 — that's where the multiplier scaling really opens up. Wallpaper changes through 6 tiers as you climb. Banner celebrations every threshold.
The demo has 4 achievements. The full game has 18 — including hidden ones for combo chains, store completion, and high-score milestones.
If you've been playing the demo and want the full experience, wishlist the full game so Steam pings you the moment it goes live.
💎 Wishlist on Steam
https://store.steampowered.com/app/4692050
See you May 28.
— FFF_Aef