Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Global Protocol: New World Order PlaytestNews🔧 Update v0.1.92 — Multiplayer UI Command Dispatch & Advanced Save-Game Parity
Game update

🔧 Update v0.1.92 — Multiplayer UI Command Dispatch & Advanced Save-Game Parity

Global Protocol: New World Order Playtest · published 25 May 2026, 01:51 UTC

All newsPlayers around this dateRead on Steam

🔧 Update v0.1.92 — Multiplayer UI Command Dispatch & Advanced Save-Game Parity

Hello Commanders!

This update marks the successful completion of Phase 3 of our Multiplayer Integration Initiative! We have achieved full command dispatch parity across all game overlays, alongside major extensions to our save-game architecture to support advanced gameplay systems in both Singleplayer and Multiplayer sessions.

Here is what's new in v0.1.92:

🌐 Multiplayer UI Command Dispatch Parity (Phase 3)

• Wrap All ~25 Core Player Actions: Every player action initiated from the UI now cleanly checks session status. In Multiplayer, commands are serialized, sent via network codec, and dispatched synchronously via our deterministic Lockstep System. In Singleplayer, they run instantly with zero overhead.

• Codec Conversions Complete: Dispatch wrappers and network codecs are now active across all major UI modules:

- Military & Tactical: ArmyCommandBar, MilitaryOverlay, MissileCommandPanel, RecruitmentActionDispatcher

- Diplomacy: DiplomacyOverlay, EnvoyOverlay, DiplomaticInbox, Coalition, Rivalry, Sphere of Influence, Guarantees

- Economy: EconomyOverlay, ProvinceDetail, QuickBuild, ResourceWorldOverview, SpotMarket

- Global Systems: UNCommandPanel, TechnologyOverlay, EventPopups, MainHUD

• Codec Bug Fixes: Fixed compiler errors and argument mismatches in several codecs, including economic warfare intensity, envoy target/ID structures, trade bloc parameters, and event indices.

💾 Save/Load Game Parity Expansion

• Advanced Diplomacy Save State: Guarantees (given and active), rivals, opinion modifiers (with ticking decay), sphere of influence members, and active coalition registries are now fully serialized into save-game DTOs.

• Resource & Economy Serialization: Resource stockpiles, supply efficiency levels, and monthly production/consumption records are now preserved when saving.

• Extra Stat Buffering: Captured tax rates, military, infra, and research allocations, along with inflation stabilization reserves and national goal progress entries, are now fully saved and restored.

Thank you for your support as we build out a rock-solid, fully synchronous global warfare experience!

More from Global Protocol: New World Order Playtest

Other announcements

All news
Game update30 May 2026🔧 Update v0.2.01 — Diplomacy Tooltip Localization, Clean UI Scrollbars & Toolti🔧 Update v0.2.01 — Diplomacy Tooltip Localization, Clean UI Scrollbars & Tooltip Stability Hello Commanders! This update focuses on polishing the diplomacy user interface, introducing localization for diplomatic time durations, and hardening active UI tooltips against scenario transitions! Here is what's new in v0.2.01: 🌍 Localized Diplomacy Tooltips • Time-Based Suffixes: Relationship breakd…Game update29 May 2026🔧 Update v0.2.00 — R&D Overhaul, Peace Demobilization & Province Missile Purge!🔧 Update v0.2.00 — R&D Overhaul, Peace Demobilization & Province Missile Purge! Hello Commanders! Welcome to version v0.2.00! This major milestone introduces a complete rebalancing of the technology R&D tree, fully automated post-war demobilization for military forces, and vital gameplay stability updates! Here is what's new in v0.2.00: 🧬 Complete Technology R&D Overhaul • Square-Root Progres…Game update28 May 2026🔧 Update v0.1.99 — Smart AI Economics, Dynamic Relations & Playtest Polish🔧 Update v0.1.99 — Smart AI Economics, Dynamic Relations & Playtest Polish Hello Commanders! This major update introduces critical improvements to AI economic planning, a complete resolution of frozen diplomatic relationships, enhanced multiplayer synchronization stability, and various playtest fixes! Here is what's new in v0.1.99: 📈 Smart AI Economics & Safety Floors • Treasury Reserve Floor…