Lots of changes, in particular adding movement and updated order display setups to prepare for the actual level!
- NEW Allow players to move through the map through moving their cursor to the edge of a screen or through WASD keys
- UPDATE Order displays are now hidden by default. You can click on a customer to display only one order at a time
- UPDATE Moved level assets around
- FIX (Needs Testing) Updated item drop check with an extra guard to check if a player is holding an item, with explicit sets upon clicking/releasing mouse clicks (previous logic checked for this within a single frame, which can be a problem with networking)
- FIX Prevent right clicks from dragging/spawning items
- FIX Increased stick size/hitbox to make it easier to drag
- FIX (Mostly) Fixed the player text so that it layers over everything but the UI