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All Will FallNewsPatch 1.1.0 - Major Procedural Generation Update
In-game event

Patch 1.1.0 - Major Procedural Generation Update

All Will Fall · published 19 May 2026, 19:16 UTC · build 23178204

All newsPlayers around this dateRead on Steam

Okay, we really wanted to make this update by the Ocean Fest and we almost made it. Together with it, comes a major improvement into how procedural generation works across some maps.

1.1.0 patch notes:

  • Procedural generation overhaul for the Oil Rig, Crumbling City and Tropical Island maps. They will now be more randomized.

  • Stability updates and bug fixes took some time as well

  • Added more buffing buildings

  • Added various effects and animations to buildings

  • Resource piles now visually deplete over time

  • Improved Custom Scenario window which now works as intended

This is not here yet, but Cybertower map rebalance is expected this week too.

Please, keep reporting bugs via the in-game tool or by posting on our Discord!


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