Hello everyone,
We’re happy to present to you a bigger hotfix, which addresses some crashes, improves building, and - last but not least! - introduces two small but much-requested Quality of Life features (expect much more in the future!).


Quality of Life
- Added autosave interval option
- Decreased stability cost of Platforms, enabling players to build bigger constructions

Crashes & Performance issues
- Addressed issues that might have triggered the following crashes:
- a crash that might happen while running during the Fire Wave sequence
- a crash that might happen at the start of the Fire Wave sequence
- a crash caused by improper item spawning after the Fire Wave
- a crash caused by an issue with the Drone's movement on the Drone Roundabouts
- a crash caused by an issue with Drones using the Rail system
- a crash caused by improper item spawning
- a crash caused by an issue with the building system
- a crash caused by an issue with taking foundable items
- a crash caused by loading certain save files
Building
- Fixed an issue where placing the Zipline Pole ghost would visually disconnect from the Zipline for the Client’s perspective in a co-op session
- Improved the Platform's power system in a co-op session, which previously caused some of the Platforms not to conduct power
- Coralion eggs should now correctly disappear when buildings are placed on top of them
- Improved stability system for the Habitats
- Fixed VFX effect on the buildings’ foundation Platforms when being placed
- Fixed an issue where multiple Platforms couldn't be placed if they were partially overlapping already existing building's foundation Platforms
- Structures should now receive the correct stability value from the Pillar Supports placed underneath them
- Deconstructing a lower Habitat from a stack of vertical Habitats will now correctly deconstruct all remaining higher Habitats
Enemies/Combat
- Improved spawning rate of Goliaths in some regions
- Improved collision system of Skylisks
Environment
- Increased range of interaction for some foundable items
- Fixed an issue where corrosion gas VFX on Dedicated Servers would appear even when a Sulfur Extractor is built
- Purplant glow VFX should no longer remain after a Fire Wave
- Fixed an issue where burnt Bloodferns would inflict drain to players after a Fire Wave, before they regrow
Other
- Fixed an issue where the Large Habitat icon would not be displayed on the Map
- Various UI improvements
Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.
If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.
https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/