Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
StarRuptureNewsHotfix 0.2.5 - now available! [patch notes]
In-game event

Hotfix 0.2.5 - now available! [patch notes]

StarRupture · published 18 May 2026, 10:25 UTC · build 23282460

All newsPlayers around this dateRead on Steam

Hello everyone,

We’re happy to present to you a bigger hotfix, which addresses some crashes, improves building, and - last but not least! - introduces two small but much-requested Quality of Life features (expect much more in the future!).

Quality of Life

  • Added autosave interval option
  • Decreased stability cost of Platforms, enabling players to build bigger constructions

Crashes & Performance issues

  • Addressed issues that might have triggered the following crashes:
    • a crash that might happen while running during the Fire Wave sequence
    • a crash that might happen at the start of the Fire Wave sequence
    • a crash caused by improper item spawning after the Fire Wave
    • a crash caused by an issue with the Drone's movement on the Drone Roundabouts
    • a crash caused by an issue with Drones using the Rail system
    • a crash caused by improper item spawning
    • a crash caused by an issue with the building system
    • a crash caused by an issue with taking foundable items
    • a crash caused by loading certain save files


Building

  • Fixed an issue where placing the Zipline Pole ghost would visually disconnect from the Zipline for the Client’s perspective in a co-op session
  • Improved the Platform's power system in a co-op session, which previously caused some of the Platforms not to conduct power
  • Coralion eggs should now correctly disappear when buildings are placed on top of them
  • Improved stability system for the Habitats
  • Fixed VFX effect on the buildings’ foundation Platforms when being placed
  • Fixed an issue where multiple Platforms couldn't be placed if they were partially overlapping already existing building's foundation Platforms
  • Structures should now receive the correct stability value from the Pillar Supports placed underneath them
  • Deconstructing a lower Habitat from a stack of vertical Habitats will now correctly deconstruct all remaining higher Habitats


Enemies/Combat

  • Improved spawning rate of Goliaths in some regions
  • Improved collision system of Skylisks


Environment

  • Increased range of interaction for some foundable items
  • Fixed an issue where corrosion gas VFX on Dedicated Servers would appear even when a Sulfur Extractor is built
  • Purplant glow VFX should no longer remain after a Fire Wave
  • Fixed an issue where burnt Bloodferns would inflict drain to players after a Fire Wave, before they regrow


Other

  • Fixed an issue where the Large Habitat icon would not be displayed on the Map
  • Various UI improvements

Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.

If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.

https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/

More from StarRupture

Other announcements

All news
In-game event14 Sep 2026Hotfix 0.3.3 - now available! [patch notes]Hello everyone, This bigger hotfix includes additional Quality of Life improvements, as well as lots of fixes to the latest game update. Quality of Life · Recipes in buildings are now in alphabetical order · Safety Barrier is now excluded from the stability requirements · Players’ inventory should now respawn on top of the terrain in case the Player falls under the map Crashes & Performance iss…In-game event4 Sep 2026Hotfix 0.3.2 - now available! [patch notes]Hello everyone, This smaller hotfix addresses some stability issues with the game. Crashes & Performance issues · Secured the game's code that may have caused a crash when deconstructing items in the base · Secured the game's code that might have caused a crash on Dedicated Servers when users were deconstructing machines without foundations Multiplayer issues · Addressed an issue where loading…Major update2 Sep 2026Update 2: Quality of Life - now available! [what's new + patch notes]Hello everyone! We’re excited to release to you our second Update to StarRupture’s Early Access, named “Quality of Life”. In this update, we have focused on crucial improvements to one of the core gameplay features - factory building. Besides fixing hundreds of bugs, this major update introduces numerous quality-of-life features based on your feedback. So we’d like to thank you all for your com…