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The Empty HallsNewsEndless Stations
Major update

Endless Stations

The Empty Halls · published 13 May 2026, 21:13 UTC · build 23223052

All newsPlayers around this dateRead on Steam

Back with another update! 0.12.0 has taken much longer than I would have liked. Sorry about the much longer than needed wait. I will be getting more frequent updates out now the majority of my school work has finished. Aside from the large train system I have made some pretty significant progress on some of the backend systems meaning overall previous systems should be more stable. I hope you enjoy exploring the new features. Any feedback would be greatly appreciated.

Additions:

  • One of the largest levels, Level 77 (Metro/Underground Stations) (SINGLEPLAYER ONLY)

  • Modular train system between stations

  • 4 train stations

  • Custom updating train board

  • Save manager, multiple saves and restarting saves

  • Physical tape impact sounds

  • Lift now has little LED display

  • Forgot to add missions for level 9 in the last update

Improvements:

  • Downsized textures to allow better performance and compatibility with integrated GPUs

  • Now using GitHub to have feature and bugfix branches so can release patches faster for smaller issues/bugs

  • Shop UI can now be used via mouse as well as keyboard

  • Updated inputting and collecting tapes from VCR for ease of use

  • CTRL + F2 takes a screenshot using the old system but now F2 takes a screenshot of the entire screen not just the rendered layer

  • Lift now has LED display showing what is happening

Bug Fixes:

  • Slight audio glitch on load has now been removed

  • Could get stuck in infinite falling loop on level 9

  • Incorrectly detecting if player doesn't have all preset videos and spawning duplicates

  • Changed mission IDs slightly to use level number rather than index

  • Wasn't correctly handling missions so was losing missions and connections

  • Improved backwards compatible saves

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