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When We ArriveNewsA new alpha version is available!
In-game event

A new alpha version is available!

When We Arrive · published 2 May 2026, 11:40 UTC · build 23057891

All newsPlayers around this dateRead on Steam

Alpha Patch Note 0.0.26

- FIX: Several minor bugs have been fixed.

- FIX: The kidnapping enemies have been fixed so that they now always correctly carry the player into the cage.

- FIX: Players who were not the host should now respawn alive in the tavern at the end of a round if they die.

- FIX: Missing colliders for rocks and stones have been added.

- ADJUSTMENT: Lennard and Elena now have their own regions in the forest biome.

- ADJUSTMENT: Climbing must first be unlocked as an upgrade in the book within the player's own tavern room.

- ADJUSTMENT: The "Angry" emote has been replaced with the "Point" emote.

- ADJUSTMENT: Enemies now have a brief "Alert" state before they chase players.

- ADJUSTMENT: The size of tools in the inventory has been adjusted.

- NEW: TAB now also closes the inventory UI.

- NEW: You can find unique items along the way that grant extra points toward completing your journey, which you can then use to upgrade at the tavern.

- NEW: New progression upgrades have been added to the book in your tavern room.

- NEW: Some dialogues with NPCs now offer a choice of responses, which can also grant buffs or items.

- NEW: New status effects for players, such as sleep, have been added.

- NEW: Two new forest regions have been added!

- NEW: You can now swim in the tavern!

When playing multiplayer, please make sure that all your friends are playing the same alpha version!

We look forward to your feedback! And thank you so much for your support, it really helps us a lot <3 Have fun testing!

More from When We Arrive

Other announcements

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Game update27 Jun 2026Hotfix: Voice Chat AdjustmentsWe've optimized a few settings for the in-game voice chat to make the audio sound better! Adjustment: · The audio settings for in-game voice chat have been optimized Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us! Have a great journey!In-game event26 Jun 2026New Patch: Proximity Voice Chat is finally here!The Proximity Voice Chat is finally here! Bug Fixes: · If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes · The synchronization of player movements between clients and the host has been optimized Adjustments: ·…In-game event12 Jun 2026New Patch: Enemy AdjustmentsWe've adjusted the enemies so you'll have a better chance of defending yourselves! Bug Fixes: · The goblin camps in a region have been fixed so that non-hosting players can now see them. · Switching items between hand slots has been fixed. Adjustments: · The tutorial text in the tavern regarding skills has been updated. · Item carrying has been adjusted to telekinesis carrying for all current c…