Hey guys!
We’d like to share a series of posts coming your way with short explanations of how the game works and what you can expect from DFIANCE: DOMINANCE
Want a quick look at how matches play out? Here’s a simplified breakdown:
• Build your deck using UNITS, HEROES, and SPELLS
• At the start of your turn, gain 3 Action Points and 1 Mana (you can save Mana for later turns) - but not only mana, any resources can be saved for the next turn.
• Control areas on the battlefield to earn DOMINATE points (previously called action points. to control a row/area, you'll need to have more power than your opponent at the beginning of your turn)
• Your UNITS and HEROES contribute their POWER to your total score [total score = sum of total current power (atp) + the dominance (action points you won through the game)
• After 10 turns, the player with the higher score wins [not only that. after 10 turns, the last stand starts
Core Mechanics:
Hero Call - A key leader ability that lets you search for any HERO in your deck. This improves consistency and opens up strategic timing plays-use it as a toolbox to respond to specific situations.
On Deploy Abilities (ETB) - Some cards activate effects immediately when played:
• These abilities trigger instantly upon deployment
• Visual effects clearly show targets and impact during gameplay
This is just the surface -there are many more mechanics, synergies, and strategies to explore.
Join our Discord to learn advanced tactics, and connect with other players.