Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Din's ChampionNewsDin's Champion patch 0.904
In-game event

Din's Champion patch 0.904

Din's Champion · published 15 May 2026, 21:34 UTC · build 23259433

All newsPlayers around this dateRead on Steam

This patch balances a ton of things better, improves block blending, and fixes a ton of other minor issues.

0.904 change list:

  • increased SkillWampirPoisonAttack UseCheckChance from 0.15 to 0.45

  • fixed guards not getting spawned with correct level (Ironclaw)

  • increased Styrac ArmorMult from 2.0 to 4.0

  • increased Styrac HealthMult from 1.0 to 1.5

  • increased wisp DefenseMult from 1.0 to 3.0

  • increased Death Knight ArmorMult from 2.0 to 4.0

  • increased FallingDamageMinDamage/FallingDamageMaxDamage from 0.1/1.35 to 0.125/1.45

  • decreased desert SecondaryBlockClumpsMult from 8.0 to 6.0

  • decreased swamp SecondaryBlockClumpsMult from 6.0 to 5.0

  • increased natural affinity chance for crafted items from 0.1 to 0.4

  • door vendors should actually have doors for sale more often

  • fixed pit traps

  • decreased ice DigHealthMult from 0.05 to 0.025

  • ghosts now have more elemental resistances

  • increased RylorBull DamagePercentPhysical from 1.2 to 2.4

  • increased Vortar Flaming Claws from 200 to 400 extra fire percent

  • made banner bounds a little smaller so easier to place

  • now when a durability rune is added to an item it increases the current durability also

  • explosive gas trap now releases 750 instead of 250

  • should no longer spawn chests, traps, and rocks above ground where it will fall

  • fixed upgrading chests from materials in chests again

  • increased brute DamagePercentPhysical from 1.0 to 3.0

  • fixed splitting an item stack sometimes going to hotbar/equipment and causing issues (Hathunter)

  • now if player is shrunk they use the smaller size for collision purposes (can fit in smaller places)

  • barrels no longer can contain poison gas (now poison liquid)

  • crates no longer can contain poison gas

  • now if cure gets rid of a zombasite status effect it also clears infection (Steelclaw)

  • wishing well that cures should now cure player of short term curses also

  • made it easier to see when tower starting to fire (anim & effect)

  • fixed a corner blending issue with top overlay blocks (like grass)

  • fixed some sorting issues with background blocks

  • added arc to imp archer and stalker hunter

  • fixed world map from having straight edges where new stuff revealed (increased sightGridSize/decreased worldMap maxFogDistance)

  • now update NPC gift list if any relations change (so can see what is changing)

  • fixed unnamed gas being released from quest monsters sometimes (it was poison, now named properly)

  • fixed explosive gas curiosity print

  • fixed guard text and actual health not matching up correctly (some bonuses still not taken into account)

  • fixed gems on ground being fullbright

  • fixed weird line on rugged leather scrap icon

  • ore blocks on ground are now bigger

  • fixed help button on main game menu not matching where it is when you pull up that help page

  • decreased bag GroundScale from 2.0 to 1.5

  • fixed a bunch of NPC dialog containing prefix/suffix stuff that doesn't make sense for town NPCs

  • effects no longer stop/restart due to opening world map

  • added number of empty houses to good houses line on NPCs screen

  • should no longer get town attack sounds when threat did 0 damage

  • removed an extra space in feast text

  • changed PROTOCOL_VERSION to 165

More from Din's Champion

Other announcements

All news
In-game event9 Oct 2026Din's Champion patch 1.007This patch fixes stuns from NPCs lasting too long on players, fixes another issue with nemesis support buffs getting stuck, and fixes several other minor issues. 1.007 change list: · fixed MaxPlayerStunTime not working correctly (Asha Marie) · now remove nemesis buff when delete a quest if it is still supporting (TheB2Brawler) · now get 2 wood platforms per wood (Mr. Joie) · can no longer picku…In-game event25 Sep 2026Din's Champion patch 1.006This patch fixes an out of memory issue, fixes several potential crashes, adds glow orbs, and fixes several other minor issues. 1.006 change list: · turned on /LARGEADDRESSAWARE - should fix some running out of memory instances · added glow orb items (light source, throwable, craftable, work under water) · fixed a rare crash in Game::damageBlock if 2nd/3rd ItemGround spawned forced purge of 1st…In-game event18 Sep 2026Din's Champion patch 1.005This patch fixes clans potential overlapping player housing after a world transition, fixes passive skills from items, fixes nemesis support effects not getting removed correctly, improves pathfinding, and fixes several other minor issues. 1.005 change list: · on world transition if clan houses overlap player houses the clan is automatically removed (BoozyBear) · fixed damage boosts from passiv…