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Wyrd WorldNewsPatch: 21A - Lots of small fixes
Game update

Patch: 21A - Lots of small fixes

Wyrd World · published 9 May 2026, 15:44 UTC

All newsPlayers around this dateRead on Steam

This ones pretty passive so not a lot of flash just functionality tweaks and fixes.

Fixed a bug with guest players when placing items into or removing items from crafting tables.

Fixed brightness issues on the main Map screen

Fixed an issue when dying and respawning caused the player to lose the ability to move.

Fixed collisions on some armors. Also fixed the Helmet of Baldification.

Fixed an issue with starvation persisting after death.

Increased the size of the panther mount, as well as some collisions.

Fixed an issue with some stones transmutating when struck with a pickaxe.

Increased the size of the interactions on summoned mounts, making it easier to mount up

Fixed some sheathing on weapons sheathing incorrectly, mainly sword and shield

Chat window now reduces opacity based on inactivity, giving the player back more of their screen.

Tweaked some enemy npcs for footstep audio

Added in a fix to prevent the player from swinging if the weapon is drawn when they are in menus clicking around.

Removed exp gain from crafting, since disassembling gives back 100% of resources, this led to an exp dupe that had no purpose

Tweaked some actions to slow player movement, i.e. swinging a weapon

Fixed an issue where the LOCAL map view was watching the wrong player in multiplayer situations

Fixed some structure snapping when building a base.

Fixed an issue causing zombie hordes to spawn too aggressively

Tweaks to the environment such as grass and bush spawns, also fixed grass blocking interactions on vegetables and other resources

Fixed an issue with general targetting when interacting with environment depending if the third or first person camera was active.

That is all for now and really oversimplifying it but more to come soon!

More from Wyrd World

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Major update15 Aug 2026Update: 21C !The list for work on this patch is extensive, as some items were carried over from 21B and that was back at the end of June when this began. The most important changes of note are the huge amount of performance optimization done to the map and the player. You should see massive blessings from FPSesus. I will try to break down everything below in a straight forward manner. A number of new random…Game update18 Jul 2026Hotfix 21b - 2 Multiplayer issueThis hotfix is intended to ease some of the lag felt by players when joining on another player's save. It should ease some of the rubberbanding. It's not perfect but it's a huge step up. Also Patch 21c coming soon including some more randomized elements to gameplay and the environment. thank you byebyeGame update26 Jun 2026Patch 21B HotfixA quick hotfix for the world map as well as a few other items -World map was not refreshing properly when the player switched from Local back to World with map buttons. -Added a water fountain to the base of the stairs in Alidiliaenael -reworked how Centaur archer and Brownie archer arrows function. also some npc behaviors for each. damage got scaled a little tighter. This quick, I just forgot…