
Fixed a few problems that were in the v0.55 build:
Fixed soft lock that happens when failing the third merchant job in the tutorial.
This job was also ending a bit earlier than it should, and I also reduced requirements to make it a bit easier.
Merchant carpet quest is working again, can place and sell items.
NPC's were getting stuck in conversation spots and stacking up
Also a few improvements:
Interactable for selling items is on item itself instead of NPC's to make it simpler
NPC's will shop more often
Added fish spawn near hammock on ground floor to increase visibility of fish
Improved feel of carrying, locked to one direction