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ZaxoidNewsZaxoid Update (ZX01)
In-game event

Zaxoid Update (ZX01)

Zaxoid · published 1 May 2026, 16:35 UTC · build 23047903

All newsPlayers around this dateRead on Steam

Release Notes

Features & Improvements

  • Cargo Drops Reactivated! During surface missions, cargo crates now parachute down from orbit. Seek them out and destroy the crates to deploy powerful new structures:

    • Radio Tower – Boosts city radar range, giving defensive units like the Ion Cannon improved lock-on distance.

    • Mining Rig – Automatically mines nanites directly from the planet’s surface.

  • Citizen Rescue Expanded – You can now rescue up to 4 citizens at a time. The Titan starts with a base capacity of 2, while other ships start with 1.

  • New Unlock: Extra Seats – Permanently increases citizen carrying capacity to 4.

Quality of Life & UI

  • Achievement screen now clearly displays which game mode each achievement is available in.

  • Pilot now reminds you to collect unopened cargo drops.

  • Expanded docking distance when entering cities for smoother landings.

  • Radar markers (edge-of-planet icons) have been tuned for better readability.

  • Camera zoom in surface combat adjusted so the top and bottom of the planet are no longer hidden, greatly improving visibility and playability.

Audio & Visual Polish

  • Custom explosion sounds added for asteroids and Enemy Darts.

  • Health Pickups now have satisfying new FX and audio.

  • Harvester death now has proper audio and visual effects.

  • Beam Blaster audio volume on the Prowler significantly lowered (it was way too loud).

  • Added FX and audio for several other interactions.

Balance Adjustments

  • Shields now have a short delay before they begin recharging after taking damage.

  • Prowler starting shield strength adjusted.

  • Wasp and Spur enemy health tuned.

  • Weak points on enemies now reset the score multiplier timer when destroyed.

  • Arcade Mode: Units now correctly add to population count.

Bug Fixes

  • Numerous small bugs fixed and general stability improvements.

Ready to drop into the next planetary assault! Let us know how the new cargo drops and rescue capacity feel — happy hunting, pilots!

More from Zaxoid

Other announcements

All news
Game update13 Jul 2026Leaderboard fixesThis patch improves leaderboard functionality. We fixed a bug where leaderboards were not updating on the planet select screen. We also added a leaderboard view to the game over screen so you can see how you scored against friends. Cheers! SteveIn-game event3 Jul 2026Base Building 2.0 now available!Hi All! Base Building 2.0 is now available! We feel good about this improvement. The key element here is, you can upgrade your ship and the city on separate tracks. Ship upgrades are still done when leveling up at the rewards screen. Base building is always available, just dock at the city and 1-click deploy any units that are available. Collecting nanites is much more important now since they…Community27 Jun 2026Zaxoid Base Building 2.0 is coming soon! 🚀Hey pilots, we've been deep in the trenches on this one and it's a huge evolution for the game loop. We were never fully happy with how city upgrades felt. It always came off a bit half-baked. We listened to your feedback and rebuilt it from the ground up to better match the fast-paced action. What’s incoming: -Random city upgrades are being removed -Auto Base Building is being removed -Replace…