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BegravedNewsAlpha Feedback & What’s Next?
Community

Alpha Feedback & What’s Next?

Begraved · published 14 Nov 2025, 21:48 UTC

All newsPlayers around this dateRead on Steam

Greetings, Gravebound!Welcome to another Begraved dev blog. This week, we’re diving into your playtest feedback. You’ve given us amazing insights, so let’s talk about what everyone loves? err? STATS!


Player Engagement

  • No one played less than 30 minutes. That’s humbling to us! We hope it shows you were invested and having fun.

  • Average session length. Around 2 hours and no one under 30 minutes.

  • Most popular mode. Solo play took the crown.

Solo vs. Group Play

Begraved is designed for 1–5 players. While we believe the game shines in co-op, solo adventurer's experience is important to us, so our goal moving forward.

  • Make multiplayer even more engaging.

  • Keep solo play rewarding and immersive.

Tutorial & Guidance

We knew going into the playtest that tutorials needed improvement. Here’s our philosophy.

  • We’re big fans of direct gameplay meaning everything happens through actions, touch, push, pull, with least amount of time spent in menus or inventory screens slowing you down.

  • But we also want the game to feel intuitive, not frustrating. Expect better onboarding and clearer guidance in the next playtest update and for players that like to work stuff out themselves? Don't worry the tutorial is so far planned as optional.

What’s Next

  • QnA planned.

  • Preview of tutorial changes coming soon.

  • More invites to the playtest.

  • Keep feedback coming! Every comment helps us make Begraved the best experience possible.

Join the Conversation

What do you think about solo vs. multiplayer? What tutorial improvements would help you most? Drop your thoughts in the comments or in our community DISCORDUntil next time, Laters Groobers,
Jade - CM

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