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TFC: The Fertile CrescentNewsUPDATE 1.0013
Game update

UPDATE 1.0013

TFC: The Fertile Crescent · published 18 Jun 2024, 05:35 UTC

All newsPlayers around this dateRead on Steam

Hello! Today we are addressing some difficulty level feedback.

General
- In mission 3 the two enemy tribes are no longer allies and will attack each other as well (this applies to all difficulty levels)
- Skilled AIs will no longer only attack you if you do well later in the game in both Campaign and Skirmish
- Master AIs will no longer always attack you in both Campaign and Skirmish until later in the game and only if you are doing well

More from TFC: The Fertile Crescent

Other announcements

All news
Major update15 Sep 2026UPDATE 1.3024Change log 1.3024 Bugs · Fixed another problem that in some cases could break the game when nomads spawned in mission 2 and mission 8 (this should be fixed for good now!) · Fixed a rare crash that could happen when Skirmish AI tried to place a resource delivery building at the edge of the mapMajor update7 Sep 2026UPDATE 1.3023We fixed a few community-reported bugs that in rare cases could be detrimental to the game experience, and made some minor improvements that trickled down from working on the sequel. Change log 1.3023 Improvements · Performance improvements to high-level pathfinding · Skirmish AI will attack more often late-game despite meeting a large army in their last attack, if they manage to re-train a lar…Game update21 Aug 2026UPDATE 1.3022Change Log 1.3022 General - Changed order of hotkey groups in hotkey list Localization - Added localization to taking ownership over settlement notification - Added localization to lost ownership over settlement notification - Fixed that unassigned hotkeys error message in game session was not localized - Fixed overflowing localized text in multiplayer room spectator button - Fixed missing loca…