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TFC: The Fertile CrescentNews1.0 Release Developer Stream
Esports

1.0 Release Developer Stream

TFC: The Fertile Crescent · published 13 Jun 2024, 08:35 UTC

All newsPlayers around this dateRead on Steam

It's been over 7 years since we started development on TFC: The Fertile Crescent!
However, in actuality, this is a game that has been 20 years in the making.

André has been dreaming of making an RTS for the majority of his life, and it has all resulted in this moment, which we are excited to share with you all!

After many false starts and attempts at making an RTS that brings new ideas to the RTS space, 7 years ago a set of different mechanics and systems finally presented themselves to André. Soon after, I met André and was super excited to jump on to help out in any way I could. As a big, but very different type of RTS fan, it was a dream to contribute to TFC.

With André's sense of numbers, balancing and symbiotic game mechanics, and my more casual approach to RTS games, we truly believe that we have made something special.

TFC brings new ideas to a genre that in recent years has seen a bit of a revival, and we are exalted to be part of what is hopefully a long and healthy wave of quality RTS games for anyone who wants to check them out!

Come join us on the stream, where we'll talk more in-depth about the trials and tribulations of the development of TFC, what we have learned, what we wish we had learned sooner and anything else you might think to ask us!

Cheers!
André and Anders

More from TFC: The Fertile Crescent

Other announcements

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Major update15 Sep 2026UPDATE 1.3024Change log 1.3024 Bugs · Fixed another problem that in some cases could break the game when nomads spawned in mission 2 and mission 8 (this should be fixed for good now!) · Fixed a rare crash that could happen when Skirmish AI tried to place a resource delivery building at the edge of the mapMajor update7 Sep 2026UPDATE 1.3023We fixed a few community-reported bugs that in rare cases could be detrimental to the game experience, and made some minor improvements that trickled down from working on the sequel. Change log 1.3023 Improvements · Performance improvements to high-level pathfinding · Skirmish AI will attack more often late-game despite meeting a large army in their last attack, if they manage to re-train a lar…Game update21 Aug 2026UPDATE 1.3022Change Log 1.3022 General - Changed order of hotkey groups in hotkey list Localization - Added localization to taking ownership over settlement notification - Added localization to lost ownership over settlement notification - Fixed that unassigned hotkeys error message in game session was not localized - Fixed overflowing localized text in multiplayer room spectator button - Fixed missing loca…