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DDNetNewsDDNet 18.1 released
In-game event

DDNet 18.1 released

DDNet · published 18 Mar 2024, 22:33 UTC

All newsPlayers around this dateRead on Steam

DDNet 18.1 has been released with the following changes:

  • Add tabs for favorite communities, separate country/type filters
  • Better map settings input (autocompletion, validation)
  • Render loading message/indicator for vote options and rcon commands
  • Add flag search in settings
  • Add team-lock indicator to HUD
  • Use icons for Internet, LAN and Favorites server browser tabs, use star icon for favorite servers
  • More efficient HTTP usage
  • Add time scale to debug graphs for constant scrolling speed
  • Improve Windows logger, add virtual terminal support
  • Show extra "Reset Filter" button when no servers match filter
  • Ensure client window is maximized and active after restarting
  • Random skin improvements
  • Improve voting HUD
  • Keep console scrolling position during text selection
  • Only write files when changed
  • Show warnings after client close instead of preventing quitting
  • Fix switch screen and blackscreen OpenGL + Window borderless
  • Add placeholder country/type for servers without community
  • Don't show FPS during demo rendering
  • Validate skin names when loading
  • Allow background jobs to be aborted
  • save_replay improvements
  • Pick bg entities map without file extension
  • Search most fitting allocation, not first fitting
  • Increase WASD pan speed while holding shift
  • Add "View" button to tele/switch drop down
  • Make "Clean up game tiles" undoable
  • Allow finer grid
  • Add parallax to layer selector
  • Add plus/minus buttons to numeric value selectors
  • Fix quads
  • Fix FPS drop when editing tiles layer properties
  • Make chat command arguments case-insensitive
  • Add /tpxy to teleport to specific position
  • Fix 0.7 armor being snapped as health
  • Small /practice improvements
  • Show kill messages also for 0.7 clients
  • Add /solo and /deep as practice commands
  • Expire team invites on player disconnect
  • Respond to vital pings with vital pongs
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Other announcements

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Steam news10 Sep 2026Tournament #66: Shortcut by ZweitlebenIt’s time for another great tournament on a team 0 map with a short twist! We will play the brand-new Brutal (★★★★✰) map Shortcut by Zweitleben : The Tournament will be played on Sunday, September 20 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet, team 0 and any team size is allowed. The first finish wins! Thanks to J$ON , Pulsar & Welf for test…Major update27 Aug 2026DDNet 20.0 releasedDDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…In-game event9 Jul 2026DDNet 19.9 releasedDDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…