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Warlords Under SiegeNews0.97 - Merewood
Major update

0.97 - Merewood

Warlords Under Siege · published 15 Jun 2024, 17:12 UTC · build 14729702

All newsPlayers around this dateRead on Steam

Hi everyone, as promised new content has arrived!

Content

  • Added new map: Merewood, along with new achievements
  • Added new enemy race: Barbarians (look at GamePedia for details)
  • Added new cards: Plunder (I, II, III)
  • Added new sounds for most units, added charge sounds for some units
  • Added post processing to the main menu

Bug fixes

  • Pylon no longer damages units when the game is paused
  • Pylon no longer damages units which are under ground
  • Enemy damage dealt to player units is now displayed in red colour
  • Fixed a rare bug when the game wouldn't end in victory because an enemy unit did not die properly
  • Mud should now place itself correctly aligned with the ground

We're now moving onto the technical aspect of close combat and unit movement, because at the moment it sucks. We should have something nice for you soon on that front. As always we're taking in suggestions and hope to hear feedback on this update and the new map.

Remember that if you've already beaten most of the game and nightmare modes, the base map might not prove challenging. I'm sure that once you reach some of the Nightmare modes you'll have a challenge though!

More from Warlords Under Siege

Other announcements

All news
Major update10 Sep 20261.3 - MultiplayerNormally I'd write a long post, but I think I'll let this one speak for itself. We've had quite a few reviews and comments saying the game was abandoned, we took the money and ran (despite bringing it out of EA and supporting it after release) and some other unsavoury stuff that pained my sweet, Polish heart. For the past year we've been quietly rewriting pretty much all systems to make them mo…Major update24 Aug 20261.2 - Fate PredeterminedHi everyone! It’s been a good while since our last update, and we’re sorry it’s taken this long. There are a few reasons for the silence, so let’s start with the biggest ones. First of all, I (Kommissar) moved back home to Poland after spending 20 years in the UK. Settling back in has come with its fair share of challenges and interesting situations, which left me with less time than I’d have l…Game update22 Jan 20251.01 - Minor Patch- When Burrowing units are stuck underground, they'll be forced to resurface - Added Templars to Gamepedia - Fixed Wrath of the Desert visual glitching out - Caravans will no longer be stuck in place after being attacked, even if enemies are no longer blocking them - Extra resources on the UI (such as Catapult no. or Mana) will no longer disappear even if the last relevant building was lost - P…