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Salt 2NewsBug Fixes and Minor Improvements
Game update

Bug Fixes and Minor Improvements

Salt 2 · published 15 Dec 2025, 12:47 UTC · build 21165183

All newsPlayers around this dateRead on Steam

Changes

  • Fixed the wrong message being displayed when another party member declines a scene transition.
  • Fixed an error if you try to sell multiple stacks of an item with 0 value.
  • Added the ability to craft multiple items at once.
  • Added an option to adjust the sun shadow quality resolution.
  • Added a brightness slider in the graphics settings.
  • Fixed an issue where buying the Warlord's Token from a merchant would cause a confirmation pop up asking if you wanted to sell the item.
  • Fixed an issue where you couldn't see the diggable grave at some graveyards as part of the "Hunt for the Heirloom" quest.
  • Fixed an issue where Redwood Islands would sometimes generate in a way that would prevent quest POIs from spawning on them.
  • Fixed some typos.
  • Fixed an issue where the Ashwalker's Ward item was protecting you from lava damage.
  • Slightly reduced the amount of memory the game uses.
  • Fixed some memory leaks.
  • The death interface is no longer full screen, so you can still see your surroundings after you die.
  • Fixed an issue where map items would sometimes point to the same island you were on when they were supposed to point to a different one.
  • Gamepad bumpers are now bound to crafting station history traversal.
  • Slightly increased the size of the sea treasure rings.
  • Increased the amount of damage that bombs can do.
  • Fixed a quest NPC (Rinn) sometimes not spawning in multiplayer if one person wasn't on the correct part of the quest.
  • Fixed an issue where some quest items could spawn multiple times.
  • Fixed an issue where unlocking a pirate vault door would consume more than one vault key if you had multiple.
  • Adjusted death mechanics in multiplayer. Allow other players to revive fallen party members with a health potion, but otherwise they cannot revive themselves until the combat is finished.
  • Increased experience gained in the throwing skill tree.
  • Locking and unlocking a ship wheel now plays two different sound effects.
  • The Fishing Guild Outpost now has a fast travel beacon.
  • Slightly lowered the extra health enemies gain for each additional multiplayer player.
  • Fixed an issue where equipping an item while holding a book could cause an error, resulting in the book disappearing.
  • Fixed an issue where throwing knives would sometimes get stuck spinning when they hit a chest.
  • Fixed a bug that would cause you to maintain dodge velocity after exiting the water.
More from Salt 2

Other announcements

All news
Community14 Sep 2026Beta UpdateThis update is on the Beta Branch . Hop on over if you want to help us test the upcoming update. Survival Skill Tree This update introduces a brand new Survival Skill Tree. You will be able to earn points in this tree by cooking, fishing, and hunting. This tree will include 9 new skills to pick from that give you all kinds of benefits, ranging from experience bonuses in crafting skills, a chanc…Community10 Aug 2026Update Preview: Survival Skill Tree and Legendary AnimalsAhoy mateys! We wanted to give you a quick overview on what we've been working on and what you can expect for the next update. Please keep in mind that while we are trying to keep content flowing at a decent rate, our small team (2 people) is currently split between working on the PS5 port of the game and new content for upcoming updates. That being said, the PS5 port is going very well and we…In-game event22 Jun 2026Update: New Islands, Quest, Loot, and MoreThis update contains a number of fixes, improvements, and new content. Some new small islands can now be found past the 30 unit mark in any direction. These contain new quests, items, and points of interest. Additionally, the selling price of some crafted items has been rebalanced. These now sell for more than the sum of their components, which makes crafting more profitable than it used to be.…