-Tutorial Improvements
Reduced the duration of the sale session to lessen boredom, and instead increased the number of free-play cycles.
Adjusted the progression order to introduce ways to utilize capital, such as upgrade and promotion, after a certain amount has been accumulated.
Modified other functional concepts, like exterior and labeling, to be only briefly mentioned so they can be optionally looked up when needed.
-Feature Changes
Open branch can now be available starting from the Bronze2 tier.
Added a tier-up-related panel. This can be checked by clicking the info button that appears when hovering over the tier icon.
Tier-up rewards can now be checked upon tiering up.
Added visual effects that occur upon tiering up.
A notice is now displayed when the sales period ends.
Expanded supply upgrade levels up to level 8.
Increased the number of blueprints to 30.
Expanded store upgrade levels up to level 6, with the interior changing at each level.
When upgrading supply, a preferred packaging container can now be selected from those available up to that level.
Store upgrades can now be canceled, and the cost will be refunded.
The pre-production session during the sale session now gradually increases as the game progresses.
If a macaron recipe is in the favorites, its ability will also be displayed.
Buttons in the recipe favorites can now be rearranged via drag and drop.
Ingredients with a recipe in the recipe layout can now be right-clicked and added to favorites.