Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TenjutsuNewsThe origin and intent behind Tenjutsu
Community

The origin and intent behind Tenjutsu

Tenjutsu · published 15 Jul 2024, 16:30 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!
I recently sat down with the folks from Games Horizon and had a great chat. Check it out below and learn more about which anime and video games inspire me, what I learned from my past experiences, and what the intent behind Tenjutsu really is.

CLICK ME --> https://gameshorizon.com/exclusives/tenjutsu-interview-weapons-galore/

In other news, Tenjutsu just crossed 100,000 wishlists on Steam! Huge thanks to everyone for the incredible support you have shown me since the announcement. I can't wait to share more about the game in the coming months.

Sébastien

More from Tenjutsu

Other announcements

All news
Community18 Aug 2025Dev Blog #2 | From Beat-em-up to RogueliteThe Origin Story Tenjutsu is set in a sprawling open Japanese city where you punch and kick your way through gangs in any order. But it wasn’t always like that. It began life as a small, focused brawler. An extended version of my 48-hour Ludum Dare game . In that first version, you had to hit enemies until their stamina was depleted. But unlike most games, this didn’t kill them or knock them do…Community30 Jun 2025Dev Blog #1 | An Action Scene Which Became a GameIt’s been a while since I last posted new content here. As you may already know, I’m hard at work on my second solo-dev title, Tenjutsu . Well, not so solo actually, as I’m working with Daniel aka Dnilox , who helps me with the character animations and in-game chara-design, and with Devolver Digital, who take care of most of the marketing stunt work. To sum it up, I like to call my game a rogue…Community8 Jun 2024Revealing Tenjutsu, a new addition to the roguelite worldHi everyone! Today, I’m proud to officially announce the existence of Tenjutsu, a new addition to the rogue-lite world, with the help of the incredibly nice people at Devolver Digital. Tenjutsu is born from a Ludum Dare game jam and the ashes of Dead Cells, despite my desire NOT to make another rogue. Guess what, I’m doing another one :) To sum it up, Tenjutsu is what John Wick or Jackie Chan w…