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Epoch CycleNewsUpdate Notes for Version 26.1.3
Community

Update Notes for Version 26.1.3

Epoch Cycle · published 19 Jan 2026, 07:52 UTC

All newsPlayers around this dateRead on Steam

1. Fixed a bug where population would be lost when exiting a new game immediately.

2. Changed BGM playback rules; background music will no longer be interrupted unexpectedly.

3. For operations requiring secondary confirmation (e.g., migration, demolition), the setting to skip secondary confirmation is now tied to a single game save, rather than resetting each time the application is launched.

4. Adjusted and fixed text errors in some events.

5. Added a game pause function: press the spacebar to pause the game. While paused, you can still perform actions such as construction, migration, and demolition.

Important: If you have previously played the DEMO trial version or Playtest version, please delete your local save files. Otherwise, errors may occur and cause the game to run abnormally.

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Community4 Mar 2026Update Notes for Version 26.3.11. Added new combat gameplay and related content. 2. Fixed a bug related to weather operation. 3. Optimized some UI resources. 4. Fixed a bug where clicking on an event would cause it to disappear under certain circumstances. Note: This update involves new features and data adjustments, requiring a new game to run properly.Community13 Feb 2026Happy Spring Festival & Future Update PlanDear players, Happy Spring Festival! 🧨 As we bid farewell to the old and welcome the new, the entire development team bows to you! May everything go smoothly for you in the year ahead. We plan to implement war-related gameplay in early March. Under calm weather conditions, hostile forces will attempt to seize our resources.Game update26 Jan 2026Update Notes for Version 26.1.41. Fixed some bugs that caused the game to crash.