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Blind Descent PlaytestNewsPlasytest Ends Tomorrow
Community

Plasytest Ends Tomorrow

Blind Descent Playtest · published 14 Aug 2025, 13:47 UTC

All newsPlayers around this dateRead on Steam

Survivors, the Blind Descent Playtest will end on August 15 at 16:00 (UTC+3).

Make your last runs count, gather your final notes, and share your feedback before the tunnels close… for now.

See you in the depths again soon!

More from Blind Descent Playtest

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Community1 Sep 2026Playtest: How to Send a Crash ReportHi explorers! We've got a lot of feedback about the playtest in the last few days - huge thanks to everyone playing. We want to solve the crashes as soon as we can and for that we need some additional info from you! There's a function to generate a more thorough crash report by adding a launch command to the playtest in Steam - -gpucrashdebugging -dpcvars=r.PSOPrecaching=0,r.PSOPrecache.GlobalS…Community8 Aug 2025Ask us Anything!Ask Blind Descent Devs Anything! Wanted to peek behind the curtain of Blind Descent ? Now’s your chance! We’re hosting a special AMA (Ask Me Anything) session with the dev team — and we want your questions. Whether it’s about strange Martian flora, dangerous creatures, or how we built the infection system, nothing is off-limits (well... almost nothing 👀). Drop your questions in the comments an…In-game event7 Aug 2025Playtest Update 0.3.40 - Disable Motion Blur and MoreGreetings, explorers! Update 0.3.40 is now live! List of changes and fixes: - Fixed a performance issue near the steam pipes at the Column; - Some tutorials had their icons missing - fixed; - Plants won’t disappear anymore after being hit with a weapon; - Fixed a crash on breaking deer meat; - Vaulting while holding an item in your hands will no longer cause the item to fall through textures; -…