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DDNetNewsDDNet 18.3 released
In-game event

DDNet 18.3 released

DDNet · published 14 Jun 2024, 17:00 UTC

All newsPlayers around this dateRead on Steam

DDNet 18.3 has been released with the following changes:

  • Add confetti particles on finish
  • Add team0mode indicator
  • Revamped Ukrainian translation
  • Show percentage of loaded rcon commands
  • Fix truncated scoreboard recording notification
  • Keep respawned players in multi view list on pvp servers
  • Add cl_showhud_time_cp_diff
  • Fix console search highlighting
  • Fix potential client crash and console not keeping scrolling position when console backlog is full
  • Add option to show only messages by team members
  • Fix smoke particles sometimes being stuck inside solid tiles
  • Fix language file being loaded twice when starting, improve error handling for invalid translation files
  • Prevent UI elements from being hovered while key reader is active
  • Fix segfault when swapchain images change (e.g. toggling Vsync)
  • Fix demo seekbar tooltip not shown while seekbar is active, fix demo seekbar being activated by held button press
  • Android build improvements
  • Fix wrong file extension being removed in demo cut popup
  • Fix potential client crash and console not keeping scrolling position when console backlog is full
  • Video recorder: improve error handling and log messages, fix crashes
  • Fix wrong server address used in password popup when redirected
  • Fix OOB accesses rendering ghosts, fix ghost hook collision line
  • Fix crashes and memory leaks related to editor map sounds and opus file decoding
  • Fix inconsistent behavior of scrollbars, key readers, edit boxes, value selectors and editor sound seekbars
  • Use network tokens in big-endian byte order consistently
  • Add /rescuemode
  • Add /practicecmdlist
  • Add chat commands for toggling weapons in practice mode
  • Fix goto_tele not finding all teleporters
  • Allow econ to succeed, even if ipv6 econ fails to bind to socket
  • Store player names in teehistorian and Finish/TeamFinish v2
  • Add delta debug dump
  • Also print external module/symbol names in parse_drmingw.sh
  • Fix issues with map_create_pixelart
More from DDNet

Other announcements

All news
Steam news10 Sep 2026Tournament #66: Shortcut by ZweitlebenIt’s time for another great tournament on a team 0 map with a short twist! We will play the brand-new Brutal (★★★★✰) map Shortcut by Zweitleben : The Tournament will be played on Sunday, September 20 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet, team 0 and any team size is allowed. The first finish wins! Thanks to J$ON , Pulsar & Welf for test…Major update27 Aug 2026DDNet 20.0 releasedDDNet 20.0 has been released with the following changes: · 128 player support · Web version · Tabs to open multiple maps at the same time · Android: Add aim-relative joystick and relative direct input · More FPS: Stop rendering off-screen entities, players, hooks, ghosts and spectator chars · Dynamic antiping player prediction (cl_antiping_players 2/3) · Replace invisible assets with default sp…In-game event9 Jul 2026DDNet 19.9 releasedDDNet 19.9 has been released with the following changes: · Sort server browser by favorites · Quad clipping for unbuffered backends · Show actual map in Discord activity · Color tune regions by tune zone number [12944qwerty] · Disable predict events by default, add checkbox in settings · Keep selected player highlighted while scoreboard popup is open · Add tooltips to demo browser buttons · Imp…