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DOUGH: A Crime Strategy RPGNewsDecember 14th Weekly Update
In-game event

December 14th Weekly Update

DOUGH: A Crime Strategy RPG · published 14 Dec 2024, 20:49 UTC · build 16747519

All newsPlayers around this dateRead on Steam

Changes

  • Removed unneeded resources in Fire Sale
  • Slightly Redesigned Resources In Fire Sale
  • Gave more importance to money to be made in the UI design of fire Sale
  • Headquarters Storage Upgrade now give extra storage space.
  • Changed the color to a red color to Fire Sale UI's "Full Storage" text
  • Changed text of Known Area tooltip to better represent the current information
  • Added better icon for the Mood element on HUD

Improvements

  • Improved performances on main map
  • Fixed your employees issue on Ultra Wide when you are selecting who to Headhunt
  • Lowered initial traffic of both pedestrian and cars
  • Made the interval generation of traffic based on game's speed
  • Increased spawning of pedestrians and cars during the game's running(might increase civilians in the future even more)

Fixes

  • Fixed an overflowing of UI items when on Fire Sale UI it shows that you have a full storage
  • Fixed an issue which was preventing Known Area tooltip to show up
  • Fixed an issue which was preventing Mood tooltip to show up
  • Added better trigger for resource tooltips
  • Fixed gun tooltip not correctly triggering
  • Fixed an issue where loyalty and mood changes where updating the UI

Additions

  • Added logic for Tutorial tasks where you are required to read a part of the Guide/Booklet
  • Added Tutorial Task where you are required to read about Associates.
  • Added extra quest to fix users feedback regarding Hire employee tutorial task.
  • Added text when you hover over tutorial/tales/sandbox to give more details adn to make the UI look more polished/professional.
  • Added On HUD an element to show overall loyalty level
More from DOUGH: A Crime Strategy RPG

Other announcements

All news
Game update7 Jun 20267th June Small UpdateHere is a small update it includes: UI improvements A handful of small bug fixes Some bigger bug fixes Tutorial bug fix and improvements In the next update(s) you can expect: City map overview More bug fixes Potentially the first version of the schemes system Potentially Tutorial Major improvements.Community29 May 2026Idea discussion #1 : SchemesThis is something that I wanted to start for a long time, so here is the first post/discussion of this kind, hopefully there will be many more SCHEMES One thing I felt was missing in the game were ways to make certain elements of the game more in depth or fun, both from a diplomatic, economic, as well as conflict standpoint. I felt the world of crime was too creative and my game wasn't able to…In-game event21 Feb 2026Leaving Early Access dilemmaHey, what's goin' on, huh? Hope youse all doin' good? Listen, I got a little situation here, a real pickle, ya know? Got a bunch of funding options out there for new gaming ventures, but some of these wiseguys want a full release of the game, others wanna narrative piece — it's a whole circus. So here's the deal: I wanna apply to as many as I can, 'cause the publisher route that I tried for som…