Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
TeseraNewsUpdate - October 15
In-game event

Update - October 15

Tesera · published 17 Nov 2025, 09:46 UTC · build 20807203

All newsPlayers around this dateRead on Steam

⚠️ A major patch is now available!

🆕 New Features:

New character editor (skin tone, eyes, brows, mouth);

Added DEFENSE_FIELD_GENERATOR (early version, Creative-only);

Added DEFENSE_FIELD_CORE item;

Added block-window actions for calling block methods;

New particle effects for the Defense Field Generator;

100+ new structures for future updates;

Random block replacement support in structures (test-use only);

10 new floating-island plants;

100+ new block sounds;

Added tall SWAMPGRASS;

Added MUD & MUD_SLAB — slight sinking + slowdown;

Added when conditions for block drops;

Added inventory-icon extra_data (state-based icons);

Added BEETROOT_SEEDS drops to grasses;

Migrated all BBmodels to Blockbench 5.X;

Added localBlockModifiers for better client-side block updates;

♻️ Changes:

Removed ability to create duplicate items with same entity_id; existing ones auto-fixed;

Major update to plant density & variety across biomes;

Off-hand items now work in recipes; can pick up items into off-hand;

Quest chains resume if previously stuck on structure search;

All logically replaceable plants added to REPLACEABLE_BLOCKS;

/resetinventory in Creative now gives SELECTION_TOOL in off-hand;

Swamp biome heavily updated — darker and more dangerous;

LONGRASS updated and added to several biomes;

Smoother stair ascent/descent;

World Sharing window fixed (close button restored, modal behavior added);

Chat history no longer stores duplicates;

Improved Steam error reporting;

Player movement no longer catches on tiny wall edges;

WOODEN_CHANDELIER now supports shelf slots; dropped items stay intact;

DEFENSE_BEACON sphere now dynamic; turns red when disabled;

All stabilizer actions fully logged;

sync_anim_blocks refactor: cleaner animation switching;

Expanded treasure lists to previously empty containers;

ENERGY_CRYSTALS drop amounts based on growth stage;

BIRDNEST egg drops now match visuals;

Cluckfluffs can lay eggs in BIRDNEST;

Hollows & Endoskeletons can spawn in swamps during daytime;

Composters can now generate with FERTILIZER and appear in structures;

Updated visuals for several old structures;

🐞 Bug Fixes:

Fixed a bug where the wrong sides of ore blocks were hidden;

Fixed random shifting of plants on shelves;

Fixed: quest chain no longer stops if structure search wasn’t completed;

Fixed errors on the central server when other servers had connection issues;

Fixed an issue where a partially eaten pie dropped as a whole;

Fixed 360-degree rotation angles when placing blocks with 8 directions;

Fixed GREEN_ALGAE overgrowth in swamps;

Fixed fabrication when there isn’t enough space in inventory;

Fixed items not being removed from inventory when dropped with the Q key in Creative Mode;

Fixed rare errors when parsing chat commands containing {};

Fixed: output of some commands appeared in chat before the command itself;

Fixed case mismatch in command autocompletion;

Fixed negative block rotation angles in some world structures;

Fix: ANVIL no longer repairs items with the not_reparable tag;

Fixed errors when taking a CANDLE block while having quest tasks to get items;

Fixed soil types unsuitable for plant growth for many plants;

Fixed REAGENT_STORAGE animations not playing;

More from Tesera

Other announcements

All news
Major update28 Aug 2026Update - August 28This patch is one of the biggest steps forward for Tesera yet. We’ve done a massive amount of optimization work across the entire game - from chunk loading and RAM usage to rendering, shaders, lighting, geometry and UI. The result is a faster, smoother and more responsive Tesera. 🆕 New Features : · Implemented a new Greedy Meshing optimization method for most blocks. · Implemented a pre-warmin…Major update26 Jul 2026Update - July 26🚀 Over the past three months, we've been fully focused on development, and today we're excited to share one of the biggest updates in Tesera so far. 🆕 New Features : · Added a new base tool — the Multitool. It features five upgrade tiers and combines the functionality of most basic tools without fully replacing specialized ones. · Added a nearby structure radar system with persistent discover…In-game event27 Apr 2026Hotfix - April 27🔥 Hotfix! 🆕 New features : · Added game rule /gamerule doMobBreakBlocks to allow/prevent mobs from breaking blocks while pathfinding toward the player; ♻️ Changes : · Added some changes from the previous patch that were not included due to technical reasons; 🐞Bug fixes : · Fixed a critical bug where placing any doors in the world would cause the server to crash; · Fixed an issue in the techn…