Hello!
Just a very quick post to say thank you to everyone who downloaded and played the Badlands Crew demo. The response has been really positive for us, giving us a much needed boost as we embark on the final stretch of development.
An additional thank you to everyone who has left feedback for us; it's incredibly helpful and we appreciate you taking the time to let us know your thoughts and ideas! We do read all of it, but I hope you can forgive us for not responding to everyone, as we’re a small team of 4 and are now totally focused on making the game as good as it can be.
We’ve already made some changes based on your feedback, and a few of them were suitable to be included in a small update to the demo. Here’s a list of some of them courtesy of Jon:




As I said, these are not the only changes we’ve made, just the ones that are suitable to include in a minor demo update. We do not expect to make any more updates to the demo, as we now are 100% working on finishing the main game.
Some players have commented on the difficulty of the demo, and they’re quite right - In order to show you enough of the full Badlands Crew experience, the missions in the demo are set part-way through the campaign. There’s so many aspects to learn about, such as the combat mechanics, crew skills/perks, and constructing your Battle Wagon from the ground up (to name a few), that there’s just not enough space to explain everything in a few missions!
Thanks again for all your attention, support and encouragement!
Dave