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Industrial AnnihilationNewsUpdate Notes for Dec 13
Game update

Update Notes for Dec 13

Industrial Annihilation · published 13 Dec 2024, 15:07 UTC · build 16736862

All newsPlayers around this dateRead on Steam

-Extractors now show what resource they are extracting in the Info Panel
-Steel now takes 3.5 seconds to build, down from 4 seconds. This should better indicate optimal resource inputs
-Help Menu formatting improvements
-Remove High Voltage (Blue) power to reduce complexity
-Sky Arc (Power Transmission Tower) now has a larger power radius with increased construction cost
-Fixed issue with terrain collision that allowed units to float through the air
-Fixed issue with ground height calculations. Projectiles should now properly collide with the ground
-Control Group crash fixes
-Fixed elusive belt crash. Huge shoutout to @Southpaw and @Qmzn working through the night to find a reliable repro
-Fixed crash when non-host disconnects

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Game update4 Apr 2025**New Update Available: 124428****New Update Available: 124428** -- Fixed order line rendering being unreliable. -- Fixed ghost rendering for connectors in schematics. -- Fixed crash related to combat overkill. -- Improved reliability of projectile deletion during and after combat. -- Improved logic area repair/reclaim to prevent units getting stuck in a loop. -- Added the copying of belts with schematics. Schematics with bel…Game update10 Jan 2025Build 124216**Build 124216 release notes:** * Schematics: v1 (Note: This system is still in active development) - Select one or more buildings and press Ctrl+C to create a Schematic - Place the last created Schematic with Ctrl+V - Schematics currently support all stationary units except belts - Save/Load and belt support coming soon™ * Resources - Iron extracts at a rate of 4 per second, down from 8 per se…Game update24 Dec 2024New Update Available: 124109-- Crash hotfix