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CarpoonNews4K & Ultrawide Objective/Tutorial Fixes for August 14
Game update

4K & Ultrawide Objective/Tutorial Fixes for August 14

Carpoon · published 14 Aug 2025, 11:29 UTC · build 19596692

All newsPlayers around this dateRead on Steam
  • I fixed the objective/tutorial and pause menu sizing for 4K & ultrawide resolutions. 4K from a desktop was something I overlooked as I had been focused on Steam Deck output to TVs.
  • Work continues on ultrawide support as I'll adjust the player select area and the level camera in some cases.
  • Created a branch to preserve the original launch version.

Thank you for playing! More updates to come.

-Tom

More from Carpoon

Other announcements

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Game update8 Sep 2026Waves "Hard Mode" Added!In co-op/waves hard mode, cars now extend time after a wave only if you manage to destroy them. The previous setup, where time is extended after every wave, can be accessed by harpooning the green car in the bottom left. Angry eyebrows means hard mode! · Also updated the pause screen for 1440p monitors -TomGame update12 Aug 2026Boss Mini Update-Fixed a case where the boss didn’t get to phase 2, and also changed the timing on how cars come in at this point -Adjusted boss health for 1p based on feedback, and will encounter boundary wrap phase -Boss will no longer die from a hot car tossMajor update8 Aug 2026Boss Update!Parkin' Panic now has a monster truck boss at the end of waves co-op. I'll go into it more in a video at some point, but for now I don't want to spoil it. Thanks for your support during Carpoon's first year! -Tom